I have the following code:
#include <iostream>
template <typename T>
struct Base
{
using Type = int;
};
template <typename T>
struct Derived : Base<T>
{
//uncommmenting the below cause compiler error
//using Alias = Type;
};
int main()
{
Derived<void>::Type b = 1;
std::cout << b << std::endl;
return 0;
}
Now the typename Type
is available to Derived
if its in a deduced context - as shown by the perfectly valid declaration of b
. However, if I try to refer to Type
inside the declaration of Derived
itself, then I get a compiler error telling me that Type
does not name a type (for example if the definition of Alias
is uncommented).
I guess this is something to do with the compiler not being able to check whether or not Type
can be pulled in from the base class when it is parsing the definition of Derived
outside the context of a specific instantiation of parameter T
. In this case, this is frustrating, as Base
always defines Type
irrespective of T
. So my question is twofold:
1). Why on Earth does this happen? By this I mean why does the compiler bother parsing Derived
at all outside of an instantiation context (I guess non-deduced context), when not doing so would avoid these 'bogus' compiler errors? Perhaps there is a good reason for this. What is the rule in the standard that states this must happen?
2). What is a good workaround for precisely this type of problem? I have a real-life case where I need to use base class types in the definition of a derived class, but am prevented from doing so by this problem. I guess I'm looking for some kind of 'hide behind non-deduced context' solution, where I prevent this compiler 'first-pass' by putting required definitions/typedefs behind templated classes or something along those lines.
EDIT: As some answers below point out, I can use using Alias = typename Base<T>::Type
. I should have said from the outset, I'm aware this works. However, its not entirely satisfactory for two reasons: 1) It doesn't use the inheritance hierarchy at all (Derived
would not have to be derived from Base
for this to work), and I'm precisely trying to use types defined in my base class hierarchy and 2) The real-life case actually has several layers of inheritance. If I wanted to pull in something from several layers up this becomes really quite ugly (I either need to refer to a non-direct ancestor, or else repeat the using
at every layer until I reach the one I need it at)
Because type
is in a "dependent scope" you can access it like this:
typename Base<T>::Type
Your Alias
should then be defined like this:
using Alias = typename Base<T>::Type;
Note that the compiler doesn't, at this point, know if Base<T>::type
describes a member variable or a nested type, that is why the keyword typename
is required.
Layers
You do not need to repeat the definition at every layer, here is an example, link:
template <typename T>
struct intermediate : Base<T>
{
// using Type = typename Base<T>::Type; // Not needed
};
template <typename T>
struct Derived : intermediate<T>
{
using Type = typename intermediate<T>::Type;
};
Update
You could also use the class it self, this relies on using an unknown specializations.
template <typename T>
struct Derived : Base<T>
{
using Type = typename Derived::Type; // <T> not required here.
};
The problem is that Base<T>
is a dependent base class, and there may be specializations for it in which Type
is not anymore defined. Say for example you have a specialization like
template<>
class Base<int>
{}; // there's no more Type here
The compiler cannot know this in advance (technically it cannot know until the instantiation of the template), especially if the specialization is defined in a different translation unit. So, the language designers chose to take the easy route: whenever you refer to something that's dependent, you need to explicitly specifify this, like in your case
using Alias = typename Base<T>::Type;
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