When calling the insert
member function on a std::vector
, will it reserve
before "pushing back" the new items? I mean does the standard guarantee that or not?
In other words, should I do it like this:
std::vector<int> a{1,2,3,4,5};
std::vector<int> b{6,7,8,9,10};
a.insert(a.end(),b.begin(),b.end());
or like this:
std::vector<int> a{1,2,3,4,5};
std::vector<int> b{6,7,8,9,10};
a.reserve(a.size()+b.size());
a.insert(a.end(),b.begin(),b.end());
or another better approach?
std::vector class provides a useful function reserve which helps user specify the minimum size of the vector.It indicates that the vector is created such that it can store at least the number of the specified elements without having to reallocate memory.
Using the insert() Function on Vectors. The insert() method can be used to insert single or multiple elements into a given vector in different ways, for different cases.
vector::reserveIncrease the capacity of the vector (the total number of elements that the vector can hold without requiring reallocation) to a value that's greater or equal to new_cap .
Arrays have to be deallocated explicitly if defined dynamically whereas vectors are automatically de-allocated from heap memory. Size of array cannot be determined if dynamically allocated whereas Size of the vector can be determined in O(1) time.
Regarding the complexity of the function [link]:
Linear on the number of elements inserted (copy/move construction) plus the number of elements after position (moving).
Additionally, if InputIterator in the range insert (3) is not at least of a forward iterator category (i.e., just an input iterator) the new capacity cannot be determined beforehand and the insertion incurs in additional logarithmic complexity in size (reallocations).
Hence, there is two cases :
reserve
should be useful.Does
std::vector::insert
reserve by definition?
Not always; depends on the current capacity.
From the draft N4567, §23.3.6.5/1 ([vector.modifiers]):
Causes reallocation if the new size is greater than the old capacity.
If the allocated memory capacity in the vector
is large enough to contain the new elements, no additional allocations for the vector
are needed. So no, then it won't reserve memory.
If the vector
capacity is not large enough, then a new block is allocated, the current contents moved/copied over and the new elements are inserted. The exact allocation algorithm is not specified, but typically it would be as used in the reserve()
method.
... or another better approach?
If you are concerned about too many allocations whilst inserting elements into the vector
, then calling the reserve
method with the size of the number of expected elements to be added does minimise the allocations.
Does the
vector
callreserve
before the/any insertions? I.e. does it allocate enough capacity in a single allocation?
No guarantees. How would it know the distance between the to input iterators? Given that the insert
method can take an InputIterator (i.e. single pass iterator), it has no way of calculating the expected size. Could the method calculate the size if the iterators where something else (e.g. pointers or RandomAccessIterator)? Yes it could. Would it? Depends on the implementation and the optimisations that are made.
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