I know that for example "hello"
is of type const char*
. So my questions are:
How can we assign a literal string like "hello"
to a non-const char*
like this:
char* s = "hello"; // "hello" is type of const char* and s is char*
// and we know that conversion from const char* to
// char* is invalid
Is a literal string like "hello"
, which will take memory in all my program, or it's just like temporary variable that will get destroyed when the statement ends?
char* const says that the pointer can point to a char and value of char pointed by this pointer can be changed. But we cannot change the value of pointer as it is now constant and it cannot point to another char.
char* can be safely cast to const char*, so you can pass a char* to that method just like you would a const char*. The compiler will just do the cast for you.
The difference is that const char * is a pointer to a const char , while char * const is a constant pointer to a char . The first, the value being pointed to can't be changed but the pointer can be. The second, the value being pointed at can change but the pointer can't (similar to a reference).
NOTE: There is no difference between const char *p and char const *p as both are pointer to a const char and position of '*'(asterik) is also same. 2. char *const ptr : This is a constant pointer to non-constant character. You cannot change the pointer p, but can change the value pointed by ptr.
In fact, "hello"
is of type char const[6]
.
But the gist of the question is still right – why does C++ allow us to assign a read-only memory location to a non-const
type?
The only reason for this is backwards compatibility to old C code, which didn’t know const
. If C++ had been strict here it would have broken a lot of existing code.
That said, most compilers can be configured to warn about such code as deprecated, or even do so by default. Furthermore, C++11 disallows this altogether but compilers may not enforce it yet.
For Standerdese Fans:
[Ref 1]C++03 Standard: §4.2/2
A string literal (2.13.4) that is not a wide string literal can be converted to an rvalue of type “pointer to char”; a wide string literal can be converted to an rvalue of type “pointer to wchar_t”. In either case, the result is a pointer to the first element of the array. This conversion is considered only when there is an explicit appropriate pointer target type, and not when there is a general need to convert from an lvalue to an rvalue. [Note: this conversion is deprecated. See Annex D. ] For the purpose of ranking in overload resolution (13.3.3.1.1), this conversion is considered an array-to-pointer conversion followed by a qualification conversion (4.4). [Example: "abc" is converted to “pointer to const char” as an array-to-pointer conversion, and then to “pointer to char” as a qualification conversion. ]
C++11 simply removes the above quotation which implies that it is illegal code in C++11.
[Ref 2]C99 standard 6.4.5/5 "String Literals - Semantics":
In translation phase 7, a byte or code of value zero is appended to each multibyte character sequence that results from a string literal or literals. The multibyte character sequence is then used to initialize an array of static storage duration and length just sufficient to contain the sequence. For character string literals, the array elements have type char, and are initialized with the individual bytes of the multibyte character sequence; for wide string literals, the array elements have type wchar_t, and are initialized with the sequence of wide characters...
It is unspecified whether these arrays are distinct provided their elements have the appropriate values. If the program attempts to modify such an array, the behavior is undefined.
is literal string like "hello" will take memory in all my program all it's just like a temporary variable that will get destroyed when the statement ends.
It is kept in programm data, so it is awaiable within lifetime of the programm. You can return pointers and references to this data from the current scope.
The only reason why const char*
is being cast to char*
is comatiblity with c, like winapi system calls. And this cast is made unexplicit unlike any other const casting.
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