The c++17 specification deprecates the construct
and destroy
members of the std::allocator
object. The working group provided rationale for deprecating other member functions here, under the heading "Deprecate the redundant members of std::allocator".
However they don't mention specifically why those two members are deprecated or what the recommendation is for replacing that functionality. I'm assuming the implication is to use std::allocator_traits::construct
instead.
I'm a bit confused about whether implementing construct
may actually still be necessary in some cases though because of this comment about std::allocator_traits::construct
Because this function provides the automatic fall back to placement new, the member function construct() is an optional Allocator requirement since C++11.
For custom allocators (e.g. for page-aligned memory using memalign
), will falling back to placement new
always produce the correct behavior?
The allocator requirements table says that construct(c, args)
, if provided, must "construct an object of type C
at c
".
It says absolutely nothing about 1) what arguments are to be passed to C
's constructor or 2) how these arguments are to be passed. That's the allocator's choice, and in fact two allocators in the standard do mess with the arguments before passing them to C
's constructor: std::scoped_allocator_adaptor
and std::pmr::polymorphic_allocator
. When constructing a std::pair
, in particular, the arguments they pass to pair
's constructor may not even resemble the ones they received.
There's no requirement to perfectly forward, either; a C++03-style construct(T*, const T&)
is conforming if inefficient.
std::allocator
's construct
and destroy
are deprecated because they are useless: no good C++11 and later code should ever call them directly, and they add nothing over the default.
Handling memory alignment should be the task of allocate
, not construct
.
The functions were removed along with others from the paper D0174R0 Deprecating Vestigial Library Parts in C++17. If we look at the relevant section we have
Many members of std::allocator redundantly duplicate behavior that is otherwise produced by
std::allocator_traits<allocator<T>>
, and could safely be removed to simplify this class. Further, addressof as a free function supersedesstd::allocator<T>::address
which requires an allocator object of the right type. Finally, the reference type aliases were initially provided as an expected means for extension with other allocators, but turned out to not serve a useful purpose when we specified the allocator requirements (17.6.3.5 [allocator.requirements]).While we cannot remove these members without breaking backwards compatibility with code that explicitly used this allocator type, we should not be recommending their continued use. If a type wants to support generic allocators, it should access the allocator's functionality through allocator_traits rather than directly accessing the allocator's members - otherwise it will not properly support allocators that rely on the traits to synthesize the default behaviors. Similarly, if a user does not intend to support generic allocators, then it is much simpler to directly invoke new, delete, and assume the other properties of std::allocator such as pointer-types directly.
Emphasis mine
So the rational was we do not need to duplicate all of the code in allocator since we have the allocator traits. If we look at std::allocator_traits
we will see that it does have
allocate
deallocate
construct
destroy
max_size
static functions so we can use those instead of the ones in the allocator.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With