In Flutter, there are three types of platform channels, and I want to know about the difference between them.
A named channel for communicating with the Flutter application using asynchronous method calls. Incoming method calls are decoded from binary on receipt, and Java results are encoded into binary before being transmitted back to Flutter.
An Event Channel is an object that allows you to constantly send information from the native portion of your app to the Flutter portion of your app via a stream.
EventChannel exposes data from the platform to Dart as streams. When you subscribe to an event channel on the Dart end, you get a continuous stream of data from iOS or Android.
These channels are used to communicate between native code (plugins or native code inside of your project) and the Flutter framework.
A MethodChannel
is used for "communicating with platform plugins using asynchronous method calls". This means that you use this channel to invoke methods on the native side and can return back a value and vise versa.
You can e.g. call a method that retrieves the device name this way.
An EventChannel
is used to stream data. This results in having a Stream
on the Dart side of things and being able to feed that stream from the native side.
This is useful if you want to send data every time a particular event occurs, e.g. when the wifi connection of a device changes.
This is probably not something you will want to use. BasicMessageChannel
is used to encode and decode messages using a specified codec.
An example of this would be working with JSON or binary data. It is just a simpler version because your data has a clear type (codec) and you will not send multiple parameters etc.
Here is a link to a good explanation for you https://medium.com/flutter-io/flutter-platform-channels-ce7f540a104e
Basically there are two main types:
Method Channels: designed for invoking named pieces of code across Dart and Java/Kotlin or Objective-C/Swift. (From flutter to the platform)
Event Channels: specialized platform channel intended for the use case of exposing platform events to Flutter as a Dart stream. (From the platform to flutter)
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