Can someone please explain the _mm_shuffle_epi8
SSSE3 intrinsic?
I know it shuffles 16 8-bit integers in an __m128i
but not sure how I could use this.
I basically want to use _mm_shuffle_epi8
to modify the function below to get better performance.
while(not done)
dest[i+0] = (src+j).a;
dest[i+1] = (src+j).b;
dest[i+2] = (src+j).c;
dest[i+3] = (src+j+1).a;
dest[i+4] = (src+j+1).b;
dest[i+5] = (src+j+1).c;
i+=6;
j+=2;
_mm_shuffle_epi8
(better known as pshufb
), essentially does this:
temp = dst;
for (int i = 0; i < 16; i++)
dst[i] = (src[i] & 0x80) == 0 ? temp[src[i] & 15] : 0;
As for whether you can use it here, it's impossible to tell without knowing the types involved. It won't be "nice" anyway because the destination is a block of 6 bytes (or words? or dwords?). You could make that work by unrolling and doing a lot of shifting and or-ing.
here's an example of using the intrinsic; you'll have to find out how to apply it to your particular situation. this code endian-swaps 4 32-bit integers at a time:
unsigned int *bswap(unsigned int *destination, unsigned int *source, int length) {
int i;
__m128i mask = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3);
for (i = 0; i < length; i += 4) {
_mm_storeu_si128((__m128i *)&destination[i],
_mm_shuffle_epi8(_mm_loadu_si128((__m128i *)&source[i]), mask));
}
return destination;
}
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