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New posts in vulkan
Loading Vulkan functions globally
Mar 15, 2023
c++
vulkan
Vulkan attachment description
Mar 15, 2023
vulkan
Vulkan and transparent windows
Mar 14, 2023
vulkan
Wat does the "vkCreateSwapchainKHR:internal drawable creation failed." means
Mar 12, 2023
vulkan
Cannot use vkCreateWin32SurfaceKHR to create vulkan surface
Mar 11, 2023
c++
3d
game-engine
sdl-2
vulkan
Underlying hardware mapping of Vulkan queues
Mar 04, 2023
vulkan
gpu
Vulkan: lazily allocated memory?
Feb 07, 2023
c++
vulkan
Is there a way to use clz() in a Vulkan compute shader?
Feb 09, 2023
opencl
shader
vulkan
spir-v
vkAcquireNextImageKHR semantics? What does timing out mean?
Jan 30, 2023
vulkan
VkSurfaceKHR does not to update when resizing xcb window
Jan 30, 2023
resize
vulkan
xcb
Android Studio - Error in launch emulator - Vulkan-1.dll
Jan 27, 2023
android-studio
vulkan
Why do input attachments need a descriptor set to be bound?
Jan 06, 2023
vulkan
Linker error on GLFW on linux (x11)
Jan 05, 2023
c++
linux
x11
glfw
vulkan
What use has the layout specifier scalar in EXT_scalar_block_layout?
Jan 01, 2023
c++
glsl
vulkan
Vulkan descriptor binding
Dec 26, 2022
vulkan
How to compile OpenCL Kernels to SPIR-V using Clang
Dec 26, 2022
clang
opencl
llvm-clang
vulkan
spir-v
vkCreateDebugReportCallback EXT not linking, but every other functions in vulkan.h works perfectly
Dec 13, 2022
visual-studio
linker
vulkan
When does it make sense to turn off the rasterization step?
Dec 13, 2022
c++
vulkan
Will vulkan api handle window creation?
Dec 06, 2022
api
graphics
gpu
vulkan
Why would vkCreateSwapchainKHR result in an access violation at 0?
Feb 06, 2023
c++
access-violation
vulkan
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