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New posts in normals
Tangent, binormal and other shader-related things
Aug 24, 2022
3d
shader
normals
Getting consistent normals from a 3D cubic bezier path
Aug 28, 2021
3d
unity3d
bezier
normals
LibGDX mesh heightmap normals and lights
Aug 11, 2019
java
libgdx
shader
mesh
normals
Can I specify per face normal in OpenGL ES and achieve non-smooth/flat shading?
Nov 13, 2022
opengl-es-2.0
normals
transform world space normals to screen space normals
Dec 26, 2020
3d
transformation
space
projection
normals
General method for calculating Smooth vertex normals with 100% smoothness
Dec 16, 2020
algorithm
3d
normals
vertices
Per-Vertex Normals from perlin noise?
Dec 14, 2021
opengl
shader
noise
normals
Calculating normals between 2 meshes ending up in seams
Apr 07, 2022
c#
3d
mesh
normals
What's wrong with my normal mapping? I think it's my tangents
Sep 26, 2019
c++
opengl
normals
bump-mapping
Calculate surface normals from depth image using neighboring pixels cross product
Sep 05, 2022
c++
opencv
depth
normals
cross-product
Calculating normals in a triangle mesh
Aug 28, 2022
c++
opengl
computational-geometry
normals
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