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New posts in normals
Rotate Normals in Shader
Oct 20, 2021
glsl
shader
lighting
vertex-shader
normals
Three.js: How to flip normals after negative scale
May 17, 2022
three.js
flip
normals
scaletransform
Flip normals in three.js on sphere
Jun 17, 2022
three.js
flip
normals
Patch Normals Algorithm
Nov 19, 2022
c#
wpf
3d
patch
normals
How to unify normal orientation
Nov 02, 2022
c++
3d
normals
Using quaternions for tangent space normal mapping - Problems I'm having
Jul 24, 2020
c++
opengl
glsl
quaternions
normals
Calculating normals for a height map
Dec 21, 2019
c++
opengl
math
vector
normals
Tangent, binormal and other shader-related things
Aug 24, 2022
3d
shader
normals
Getting consistent normals from a 3D cubic bezier path
Aug 28, 2021
3d
unity3d
bezier
normals
LibGDX mesh heightmap normals and lights
Aug 11, 2019
java
libgdx
shader
mesh
normals
Can I specify per face normal in OpenGL ES and achieve non-smooth/flat shading?
Nov 13, 2022
opengl-es-2.0
normals
transform world space normals to screen space normals
Dec 26, 2020
3d
transformation
space
projection
normals
General method for calculating Smooth vertex normals with 100% smoothness
Dec 16, 2020
algorithm
3d
normals
vertices
Per-Vertex Normals from perlin noise?
Dec 14, 2021
opengl
shader
noise
normals
Calculating normals between 2 meshes ending up in seams
Apr 07, 2022
c#
3d
mesh
normals
What's wrong with my normal mapping? I think it's my tangents
Sep 26, 2019
c++
opengl
normals
bump-mapping
Calculate surface normals from depth image using neighboring pixels cross product
Sep 05, 2022
c++
opencv
depth
normals
cross-product
Calculating normals in a triangle mesh
Aug 28, 2022
c++
opengl
computational-geometry
normals
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