I used an answer to the SO question "iterate over tuple" to write a method to overload <<
. This method was tested and appears to work correctly with g++ 4.7
on Debian squeeze.
However this method is kind of roundabout, since it seems <<
cannot be explicitly instantiated (I found a post about it
here). So, one is forced to define a string method and then call that. I have a similar method for vector, which is more direct. Does anyone have suggestions about how to eliminate the extra step of creating a string method, using the same approach, or otherwise? Thanks in advance.
#include <tuple>
#include <iostream>
#include <string>
#include <sstream>
#include <vector>
using std::ostream;
using std::cout;
using std::endl;
using std::vector;
using std::string;
// Print vector<T>.
template<typename T> ostream& operator <<(ostream& out, const vector<T> & vec)
{
unsigned int i;
out << "[";
for(i=0; i<vec.size(); i++)
{
out << vec[i];
if(i < vec.size() - 1)
out << ", ";
}
out << "]";
return out;
}
////////////////////////////////////////////////////////////////
// Print tuple.
template<std::size_t I = 0, typename... Tp>
inline typename std::enable_if<I == sizeof...(Tp), string>::type
stringval(const std::tuple<Tp...> & t)
{
std::stringstream buffer;
buffer << "]";
return buffer.str();
}
template<std::size_t I = 0, typename... Tp>
inline typename std::enable_if<I < sizeof...(Tp), string>::type
stringval(const std::tuple<Tp...> & t)
{
std::stringstream buffer;
size_t len = sizeof...(Tp);
if(I==0)
buffer << "[";
buffer << std::get<I>(t);
if(I < len - 1)
buffer << ", ";
buffer << stringval<I + 1, Tp...>(t);
return buffer.str();
}
template<typename... Tp> ostream& operator <<(ostream& out, const std::tuple<Tp...> & t)
{
out << stringval(t);
return out;
}
int
main()
{
typedef std::tuple<int, float, double> T;
std::tuple<int, float, double> t = std::make_tuple(2, 3.14159F, 2345.678);
cout << t << endl;
}
When compiled, this gives
[2, 3.14159, 2345.68]
You can just pass the std::ostream&
into that stringval
function and use out <<
instead of buffer <<
.
Demo:
#include <tuple>
#include <iostream>
#include <type_traits>
template <size_t n, typename... T>
typename std::enable_if<(n >= sizeof...(T))>::type
print_tuple(std::ostream&, const std::tuple<T...>&)
{}
template <size_t n, typename... T>
typename std::enable_if<(n < sizeof...(T))>::type
print_tuple(std::ostream& os, const std::tuple<T...>& tup)
{
if (n != 0)
os << ", ";
os << std::get<n>(tup);
print_tuple<n+1>(os, tup);
}
template <typename... T>
std::ostream& operator<<(std::ostream& os, const std::tuple<T...>& tup)
{
os << "[";
print_tuple<0>(os, tup);
return os << "]";
}
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