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Making a clock in kivy

Tags:

python

kivy

I'm new to Kivy, and I'm trying to get a better handle on Events, as well as a few basics of the framework.

For that purpose, can anyone provide the code for a simple clock implemented in Kivy, which shows the current time, and updates every second?

like image 577
James_L Avatar asked Sep 20 '13 18:09

James_L


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2 Answers

What about a simple graphical one:

enter image description hereEDIT (12.02.2022): Refactored the whole code to make it more readable

import collections
import datetime
import math

from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.label import Label
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.graphics import Color, Line

Builder.load_string('''
<MyClockWidget>:
    on_pos: self.update_clock()
    on_size: self.update_clock()
    FloatLayout
        id: face
        size_hint: None, None
        pos_hint: {"center_x":0.5, "center_y":0.5}
        size: 0.9*min(root.size), 0.9*min(root.size)
        canvas:
            Color:
                rgb: 0.1, 0.1, 0.1
            Ellipse:
                size: self.size
                pos: self.pos
    FloatLayout
        id: hands
        size_hint: None, None
        pos_hint: {"center_x":0.5, "center_y":0.5}
        size: 0.9*min(root.size), 0.9*min(root.size)
''')

Position = collections.namedtuple('Position', 'x y')


class MyClockWidget(FloatLayout):
    def on_parent(self, myclock, parent):
        """
        Add number labels when added in widget hierarchy
        """
        for i in range(1, 13):
            number = Label(
                text=str(i),
                pos_hint={
                    # pos_hint is a fraction in range (0, 1)
                    "center_x": 0.5 + 0.45*math.sin(2 * math.pi * i/12),
                    "center_y": 0.5 + 0.45*math.cos(2 * math.pi * i/12),
                }
            )
            self.ids["face"].add_widget(number)

    def position_on_clock(self, fraction, length):
        """
        Calculate position in the clock using trygonometric functions
        """
        center_x = self.size[0]/2
        center_y = self.size[1]/2
        return Position(
            center_x + length * math.sin(2 * math.pi * fraction),
            center_y + length * math.cos(2 * math.pi * fraction),
        )

    def update_clock(self, *args):
        """
        Redraw clock hands
        """
        time = datetime.datetime.now()
        hands = self.ids["hands"]
        seconds_hand = self.position_on_clock(time.second/60, length=0.45*hands.size[0])
        minutes_hand = self.position_on_clock(time.minute/60+time.second/3600, length=0.40*hands.size[0])
        hours_hand = self.position_on_clock(time.hour/12 + time.minute/720, length=0.35*hands.size[0])

        hands.canvas.clear()
        with hands.canvas:
            Color(0.2, 0.5, 0.2)
            Line(points=[hands.center_x, hands.center_y, seconds_hand.x, seconds_hand.y], width=1, cap="round")
            Color(0.3, 0.6, 0.3)
            Line(points=[hands.center_x, hands.center_y, minutes_hand.x, minutes_hand.y], width=2, cap="round")
            Color(0.4, 0.7, 0.4)
            Line(points=[hands.center_x, hands.center_y, hours_hand.x, hours_hand.y], width=3, cap="round")


class MyApp(App):
    def build(self):
        clock_widget = MyClockWidget()
        # update initially, just after construction of the widget is complete
        Clock.schedule_once(clock_widget.update_clock, 0)
        # then update every second
        Clock.schedule_interval(clock_widget.update_clock, 1)
        return clock_widget


if __name__ == '__main__':
    MyApp().run()

Old answer:

from kivy.app import App
from kivy.uix.widget import Widget
from kivy.graphics import Color, Line
from kivy.uix.floatlayout import FloatLayout
from math import cos, sin, pi
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.properties import NumericProperty

import datetime

kv = '''
#:import math math

[ClockNumber@Label]:
    text: str(ctx.i)
    pos_hint: {"center_x": 0.5+0.42*math.sin(math.pi/6*(ctx.i-12)), "center_y": 0.5+0.42*math.cos(math.pi/6*(ctx.i-12))}
    font_size: self.height/16

<MyClockWidget>:
    face: face
    ticks: ticks
    FloatLayout:
        id: face
        size_hint: None, None
        pos_hint: {"center_x":0.5, "center_y":0.5}
        size: 0.9*min(root.size), 0.9*min(root.size)
        canvas:
            Color:
                rgb: 0.1, 0.1, 0.1
            Ellipse:
                size: self.size     
                pos: self.pos
        ClockNumber:
            i: 1
        ClockNumber:
            i: 2
        ClockNumber:
            i: 3
        ClockNumber:
            i: 4
        ClockNumber:
            i: 5
        ClockNumber:
            i: 6
        ClockNumber:
            i: 7
        ClockNumber:
            i: 8
        ClockNumber:
            i: 9
        ClockNumber:
            i: 10
        ClockNumber:
            i: 11
        ClockNumber:
            i: 12
    Ticks:
        id: ticks
        r: min(root.size)*0.9/2
'''
Builder.load_string(kv)

class MyClockWidget(FloatLayout):
    pass

class Ticks(Widget):
    def __init__(self, **kwargs):
        super(Ticks, self).__init__(**kwargs)
        self.bind(pos=self.update_clock)
        self.bind(size=self.update_clock)

    def update_clock(self, *args):
        self.canvas.clear()
        with self.canvas:
            time = datetime.datetime.now()
            Color(0.2, 0.5, 0.2)
            Line(points=[self.center_x, self.center_y, self.center_x+0.8*self.r*sin(pi/30*time.second), self.center_y+0.8*self.r*cos(pi/30*time.second)], width=1, cap="round")
            Color(0.3, 0.6, 0.3)
            Line(points=[self.center_x, self.center_y, self.center_x+0.7*self.r*sin(pi/30*time.minute), self.center_y+0.7*self.r*cos(pi/30*time.minute)], width=2, cap="round")
            Color(0.4, 0.7, 0.4)
            th = time.hour*60 + time.minute
            Line(points=[self.center_x, self.center_y, self.center_x+0.5*self.r*sin(pi/360*th), self.center_y+0.5*self.r*cos(pi/360*th)], width=3, cap="round")

class MyClockApp(App):
    def build(self):
        clock = MyClockWidget()
        Clock.schedule_interval(clock.ticks.update_clock, 1)
        return clock

if __name__ == '__main__':
    MyClockApp().run()
like image 192
Nykakin Avatar answered Sep 29 '22 11:09

Nykakin


Here's an extremely simple clock:

from kivy.app import App
from kivy.uix.label import Label
from kivy.clock import Clock

import time

class IncrediblyCrudeClock(Label):
    def update(self, *args):
        self.text = time.asctime()

class TimeApp(App):
    def build(self):
        crudeclock = IncrediblyCrudeClock()
        Clock.schedule_interval(crudeclock.update, 1)
        return crudeclock

if __name__ == "__main__":
    TimeApp().run()

incredibly crude clock

like image 43
inclement Avatar answered Sep 29 '22 11:09

inclement