In 17.6.4.2.1/1 and 17.6.4.2.1/2 of the current draft standard restrictions are placed on specializations injected by users into namespace std
.
The behavior of a C ++ program is undefined if it adds declarations or definitions to namespace std or to a namespace within namespace std unless otherwise specified. A program may add a template specialization for any standard library template to namespace std only if the declaration depends on a user-defined type and the specialization meets the standard library requirements for the original template and is not explicitly prohibited.
I cannot find where in the standard the phrase user-defined type is defined.
One option I have heard claimed is that a type that is not std::is_fundamental
is a user-defined type, in which case std::vector<int>
would be a user-defined type.
An alternative answer would be that a user-defined type is a type that a user defines. As users do not define std::vector<int>
, and std::vector<int>
is not dependent on any type a user defines, std::vector<int>
is not a user-defined type.
A practical problem this impacts is "can you inject a specialization for std::hash
for std::tuple<Ts...>
into namespace std
? Being able to do so is somewhat convenient -- the alternative is to create another namespace where we recursively build our hash for std::tuple
(and possibly other types in std
that do not have hash
support), and if and only if we fail to find a hash in that namespace do we fall back on std
.
However, if this is legal, then if and when the standard adds a hash
specialization for std::tuple
to namespace std
, code that specialized it already would be broken, creating a reason not to add such specializations in the future.
While I am talking about std::vector<int>
as a concrete example, I am trying to ask if types defined in std
are ever user-defined type s. A secondary question is, even if not, maybe std::tuple<int>
becomes a user-defined type when used by a user (this gets slippery: what then happens if something inside std
defines std::tuple<int>
, and you partial-specialize hash
for std::tuple<Ts...>
).
There is currently an open defect on this problem.
Prof. Stroustrup is very clear that any type that is not built-in is user-defined. See the second paragraph of section 9.1 in Programming Principles and Practice Using C++.
He even specifically calls out “standard library types” as an example of user-defined types. In other words, a user-defined type is any compound type.
Source
The article explicitly mentions that not everyone seems to agree, but this is IMHO mostly wishful thinking and not what the standard (and Prof. Stroustrup) are actually saying, only what some people want to read into it.
When Clause 17 says "user-defined" it means "a type not defined in the standard" so std::vector<int>
is not user-defined, neither is std::string
, so you cannot specialize std::vector<int>
or std::vector<std::string>
. On the other hand, struct MyClass
is user-defined, because it's not a type defined in the standard, so you can specialize std::vector<MyClass>
.
This is not the same meaning of "user-defined" used in clauses 1-16, and that difference is confusing and silly. There is a defect report for this, with some discussion recorded that basically says "yes, the library uses the wrong term, but we don't have a better one".
So the answer to your question is "it depends". If you're talking to a C++ compiler implementor or a core language expert, std::vector<int>
is definitely a user-defined type, but if you're talking to a standard library implementor, it is not. More precisely, it's not user-defined for the purposes of 17,6.4.2.1.
One way to look at it is that the standard library is "user code" as far as the core language is concerned. But the standard library has a different idea of "users" and considers itself to be part of the implementation, and only things that aren't part of the library are "user-defined".
Edit: I have proposed changing the library Clauses to use a new term, "program-defined", which means something defined in your program (as opposed to UDTs defined in the standard, such as std::string
).
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