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New posts in glsl
WebGL - Variables array sizes over vertex shader calls
Oct 27, 2022
javascript
arrays
glsl
webgl
vertex-shader
Simple OpenTK Shader not working
Jul 20, 2020
c#
opengl
glsl
opentk
Quaternion division and hyperbolic tangent tanh
Jun 21, 2021
glsl
linear-algebra
quaternions
hyperbolic-function
Is this ray tracing function that runs on the GPU, GPU safe?
Sep 15, 2022
c++
opengl
glsl
raytracing
How to get the data type of an uniform variable
Oct 23, 2022
opengl
glsl
Image Processing with GLSL shaders?
Nov 02, 2022
opengl
image-processing
glsl
GLSL Shader Error on Mac, but not Windows: cannot convert from 'const int' to '4-component vector of float'
Dec 09, 2014
java
opengl
glsl
libgdx
glsles
Rotate Normals in Shader
Oct 20, 2021
glsl
shader
lighting
vertex-shader
normals
Render to 1D texture
Dec 10, 2020
c
opengl
glsl
shader
GLSL/HLSL - Multiple single line conditional statements as opposed to single block
Apr 13, 2018
opengl
glsl
gpu
hlsl
boolean-logic
Passing PointLight Info to a custom Shader with three.js
May 06, 2021
javascript
three.js
glsl
webgl
GLSL Texture Size
Oct 27, 2017
opengl
textures
glsl
Passing a float3 / vec3 to a shader via unity properties
Oct 28, 2022
opengl
unity3d
glsl
How to port ShaderToy to standalone OpenGL
Nov 01, 2022
opengl
opengl-es
glsl
OpenGL shadow peter-panning
Dec 06, 2019
c++
opengl
glsl
shadow
Full setup of Transform Feedback(openGL)
Sep 16, 2022
c++
opengl
glsl
shader
feedback
OpenGL extensions, how to use them correctly in C and glsl
Sep 14, 2022
c
opengl
glsl
glew
OpenGL 3.3 multitexture: GL_TEXTURE1 and following are always black (Only GL_TEXTURE0 works fine)
May 11, 2021
opengl
glsl
textures
texture2d
multitexturing
Using different texture types in same texture unit at the same time in shader
Apr 01, 2022
c++
opengl
glsl
textures
opengl-3
Webgl: alternative to writing to gl_FragDepth
Oct 29, 2018
glsl
webgl
raytracing
fragment-shader
depth-buffer
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