I can't figure out how to publish an audio stream from a client to the server using FluorineFx on the client. We want to stream recorded audio data from the client to the stream via the already established NetConnection. There is a NetStream class in FluorineFx but it has no publish method. The NetStream class in FluorineFx only has the play method. But as far as I understand this plays a stream from the server on the client.
Is publish not implemented in FluorineFx or do I miss something?
Check out http://www.fluorinefx.com/docs/fluorine/
See Publishing streams and subscribing to streams under Real-time Messaging.
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