We can add strings along with some associated objects to a TStringList:
list: TStringList;
obj: MyObject;
obj := MyObject.Create();
list.AddObject("real object", obj);
In addition it can be very handy to simply connect a string with a Pointer, i.e., an integer value, like this:
list.AddObject("just an index", Pointer(7));
If I later access to an object in this list how to know if it is a MyObject or simply a Pointer? I want something like this:
for i := 0 to list.Count-1 do
if list.Objects[i] is MyObject then
begin
// ...
// Do something with list.Objects[i]
// ...
end;
but this obviously leads to access violation if list.Objects[i] is just a Pointer. Thanks in advance!
If you want to safely store both integers and objects into one stringlist, define a variant container class to hold integers or objects.
Below is such a class roughly outlined including a test project.
unit VariantContainer;
interface
uses Variants,SysUtils;
Type
TVariantContainer = class
private
FVariant : Variant;
public
constructor Create(aValue: Integer); overload;
constructor Create(aValue: TObject); overload;
function IsInteger: Boolean;
function IsObject: Boolean;
function AsObject: TObject;
function AsInteger: Integer;
end;
implementation
function TVariantContainer.AsInteger: Integer;
begin
if not IsInteger then
raise Exception.Create('Variant is not Integer');
Result := FVariant;
end;
function TVariantContainer.AsObject: TObject;
begin
if not IsObject then
raise Exception.Create('Variant is not TObject');
Result := TVarData(FVariant).VPointer;
end;
function TVariantContainer.IsInteger: Boolean;
begin
Result := VarIsType( FVariant, varInteger);
end;
function TVariantContainer.IsObject: Boolean;
begin
Result := VarIsType(FVariant, varByRef);
end;
constructor TVariantContainer.Create(aValue: Integer);
begin
Inherited Create;
FVariant := aValue;
end;
constructor TVariantContainer.Create(aValue: TObject);
begin
Inherited Create;
TVarData(FVariant).VType:= VarByRef;
TVarData(FVariant).VPointer:= aValue;
end;
end.
program ProjectTestVariantContainer;
{$APPTYPE CONSOLE}
uses
Variants,SysUtils,Classes,VariantContainer;
Type
TMyObj = class
s:String;
end;
var
sList: TStringList;
o: TMyObj;
i: Integer;
begin
o := TMyObj.Create;
o.s := 'Hello';
sList := TStringList.Create;
sList.OwnsObjects := True; // List owns container objects
sList.AddObject('AnInteger',TVariantContainer.Create(3));
sList.AddObject('AnObject',TVariantContainer.Create(o));
for i := 0 to sList.Count-1 do
begin
if Assigned(sList.Objects[i]) then
begin
if TVariantContainer(sList.Objects[i]).IsInteger then
WriteLn( TVariantContainer(sList.Objects[i]).AsInteger)
else
if TVariantContainer(sList.Objects[i]).IsObject then
WriteLn( TMyObj(TVariantContainer(sList.Objects[i]).AsObject).s);
end;
end;
ReadLn;
o.Free;
sList.Free;
end.
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