The easiest way to make a class serializable is to mark it with the SerializableAttribute as follows. The following code example shows how an instance of this class can be serialized to a file. MyObject obj = new MyObject(); obj. n1 = 1; obj.
Serialization is the process of converting an object into a stream of bytes to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.
Serialization is the process of converting a data object—a combination of code and data represented within a region of data storage—into a series of bytes that saves the state of the object in an easily transmittable form.
Try the JavaScriptSerializer instead of the DataContractJsonSerializer
JavaScriptSerializer serializer = new JavaScriptSerializer();
var output = serializer.Serialize(your_anon_object);
As others have mentioned, Newtonsoft JSON.NET is a good option. Here is a specific example for simple JSON serialization:
return JsonConvert.SerializeObject(
new
{
DataElement1,
SomethingElse
});
I have found it to be a very flexible, versatile library.
You can try my ServiceStack JsonSerializer it's the fastest .NET JSON serializer at the moment. It supports serializing DataContract's, Any POCO Type, Interfaces, Late-bound objects including anonymous types, etc.
Basic Example
var customer = new Customer { Name="Joe Bloggs", Age=31 };
var json = customer.ToJson();
var fromJson = json.FromJson<Customer>();
Note: Only use Microsofts JavaScriptSerializer if performance is not important to you as I've had to leave it out of my benchmarks since its up to 40x-100x slower than the other JSON serializers.
The fastest way I found was this:
var obj = new {Id = thing.Id, Name = thing.Name, Age = 30};
JavaScriptSerializer serializer = new JavaScriptSerializer();
string json = serializer.Serialize(obj);
Namespace: System.Web.Script.Serialization.JavaScriptSerializer
Please note this is from 2008. Today I would argue that the serializer should be built in and that you can probably use swagger + attributes to inform consumers about your endpoint and return data.
Iwould argue that you shouldn't be serializing an anonymous type. I know the temptation here; you want to quickly generate some throw-away types that are just going to be used in a loosely type environment aka Javascript in the browser. Still, I would create an actual type and decorate it as Serializable. Then you can strongly type your web methods. While this doesn't matter one iota for Javascript, it does add some self-documentation to the method. Any reasonably experienced programmer will be able to look at the function signature and say, "Oh, this is type Foo! I know how that should look in JSON."
Having said that, you might try JSON.Net to do the serialization. I have no idea if it will work
For those checking this around the year 2020:
Microsoft's System.Text.Json namespace is the new king in town. In terms of performance, it is the best as far as I can tell:
var model = new Model
{
Name = "Test Name",
Age = 5
};
string json = JsonSerializer.Serialize(model);
As some others have mentioned, NewtonSoft.Json is a very nice library as well.
You could use Newtonsoft.Json.
var warningJSON = JsonConvert.SerializeObject(new {
warningMessage = "You have been warned..."
});
A faster alternative with Microsofts' new library on System.Text.Json
var warningJSON = JsonSerializer.Serialize(new
{
warningMessage = "You have been warned..."
});
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