To execute commands: Type the command in the Terminal prompt. Press Enter to execute it.
go to the 'Info' tab and in a menu 'Executable' choose 'Other...' in file window go to search input field and type 'terminal' and click on its icon when you find it. Now you should see 'Terminal. app' in 'Executable' field.
Compiling your Swift file and executing it from Xcode is as easy as doing it from the terminal. All you need to do is define a New Run Script Phase and add the commands you executed on the terminal into it. From the Project navigator, select the project file.
If you don't use command outputs in Swift code, following would be sufficient:
#!/usr/bin/env swift
import Foundation
@discardableResult
func shell(_ args: String...) -> Int32 {
let task = Process()
task.launchPath = "/usr/bin/env"
task.arguments = args
task.launch()
task.waitUntilExit()
return task.terminationStatus
}
shell("ls")
shell("xcodebuild", "-workspace", "myApp.xcworkspace")
Updated: for Swift3/Xcode8
If you would like to use command line arguments "exactly" as you would in command line (without separating all the arguments), try the following.
(This answer improves off of LegoLess's answer and can be used in Swift 5)
import Foundation
func shell(_ command: String) -> String {
let task = Process()
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.arguments = ["-c", command]
task.launchPath = "/bin/zsh"
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)!
return output
}
// Example usage:
shell("ls -la")
Updated / safer function calls 10/23/21: It's possible to run into a runtime error with the above shell command and if so, try swapping to the updated calls below. You'll need to use a do catch statement around the new shell command but hopefully this saves you some time searching for a way to catch unexpected error(s) too.
Explanation: Since task.launch() isn't a throwing function it cannot be caught and I was finding it to occasionally simply crash the app when called. After much internet searching, I found the Process class has deprecated task.launch() in favor of a newer function task.run() which does throw errors properly w/out crashing the app. To find out more about the updated methods, please see: https://eclecticlight.co/2019/02/02/scripting-in-swift-process-deprecations/
import Foundation
func safeShell(_ command: String) throws -> String {
let task = Process()
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.arguments = ["-c", command]
task.executableURL = URL(fileURLWithPath: "/bin/zsh") //<--updated
do {
try task.run() //<--updated
}
catch{ throw error }
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)!
return output
}
// Example usage:
do {
safeShell("ls -la")
}
catch {
print("\(error)") //handle or silence the error here
}
The problem here is that you cannot mix and match Bash and Swift. You already know how to run Swift script from command line, now you need to add the methods to execute Shell commands in Swift. In summary from PracticalSwift blog:
func shell(_ launchPath: String, _ arguments: [String]) -> String?
{
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)
return output
}
The following Swift code will execute xcodebuild
with arguments and then output the result.
shell("xcodebuild", ["-workspace", "myApp.xcworkspace"]);
As for searching the directory contents (which is what ls
does in Bash), I suggest using NSFileManager
and scanning the directory directly in Swift, instead of Bash output, which can be a pain to parse.
Utility function In Swift 3.0
This also returns the tasks termination status and waits for completion.
func shell(launchPath: String, arguments: [String] = []) -> (String? , Int32) {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
If you'd like to use the bash environment for calling commands use the following bash function which uses a fixed up version of Legoless. I had to remove a trailing newline from the shell function's result.
Swift 3.0:(Xcode8)
import Foundation
func shell(launchPath: String, arguments: [String]) -> String
{
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
if output.characters.count > 0 {
//remove newline character.
let lastIndex = output.index(before: output.endIndex)
return output[output.startIndex ..< lastIndex]
}
return output
}
func bash(command: String, arguments: [String]) -> String {
let whichPathForCommand = shell(launchPath: "/bin/bash", arguments: [ "-l", "-c", "which \(command)" ])
return shell(launchPath: whichPathForCommand, arguments: arguments)
}
For example to get the current working git branch of the current working directory:
let currentBranch = bash("git", arguments: ["describe", "--contains", "--all", "HEAD"])
print("current branch:\(currentBranch)")
Just to update this since Apple has deprecated both .launchPath and launch(), here's an updated utility function for Swift 4 that should be a little more future proof.
Note: Apple's documentation on the replacements (run(), executableURL, etc) are basically empty at this point.
import Foundation
// wrapper function for shell commands
// must provide full path to executable
func shell(_ launchPath: String, _ arguments: [String] = []) -> (String?, Int32) {
let task = Process()
task.executableURL = URL(fileURLWithPath: launchPath)
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
do {
try task.run()
} catch {
// handle errors
print("Error: \(error.localizedDescription)")
}
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
// valid directory listing test
let (goodOutput, goodStatus) = shell("/bin/ls", ["-la"])
if let out = goodOutput { print("\(out)") }
print("Returned \(goodStatus)\n")
// invalid test
let (badOutput, badStatus) = shell("ls")
Should be able to paste this directly into a playground to see it in action.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With