I was looking at this answer regarding What are the rules for automatic generation of move operations?, and am hopeful that the answer has now been well established by now.
The slide that shows what constructors/assignment operators are "not declared", "defaulted" or "deleted", based on what has been declared in the class, shows:
That was taken from these slides, with the red squares meaning that this behaviour is deprecated.
When compiling the following:
#include <iostream>
struct X
{
template<typename...T>
X(T&&...) {
std::cout << "Yay!\n";
}
~X() {}
};
int main() {
X x0;
X x1{x0};
X x2{std::move(x0)};
}
It would appear that they have been "not declared", since it compiles and the output is "Yay!" three times (which is good, at least for me). But I want to confirm that I can rely on this behaviour.
It has been pointed out by Frank that, if a copy constructor is also added, it still says "Yay!" three times, which is interesting behaviour. Doing further testing, if a move constructor is added, it will only say "Yay!" twice. Can anyone explain this behaviour?
If a copy constructor, copy-assignment operator, move constructor, move-assignment operator, or destructor is explicitly declared, then: No move constructor is automatically generated. No move-assignment operator is automatically generated.
When to delete copy constructor and assignment operator? Copy constructor (and assignment) should be defined when ever the implicitly generated one violates any class invariant. It should be defined as deleted when it cannot be written in a way that wouldn't have undesirable or surprising behaviour.
Explanation: The copy constructor can be defined as private. If we make it private then the objects of the class can't be copied. It can be used when a class used dynamic memory allocation. Explanation: The object should not be modified in the copy constructor.
Copy Constructor in C++ Copy constructor is used to initialize the members of a newly created object by copying the members of an already existing object. Copy constructor takes a reference to an object of the same class as an argument.
According to N4659 (almost C++17 standard), they are still defined as defaulted but the behavior is (still) deprecated.
If the class definition does not explicitly declare a copy constructor, a non-explicit one is declared implicitly. If the class definition declares a move constructor or move assignment operator, the implicitly declared copy constructor is defined as deleted; otherwise, it is defined as defaulted. The latter case is deprecated if the class has a user-declared copy assignment operator or a user-declared destructor.
If the class definition does not explicitly declare a copy assignment operator, one is declared implicitly. If the class definition declares a move constructor or move assignment operator, the implicitly declared copy assignment operator is defined as deleted; otherwise, it is defined as defaulted. The latter case is deprecated if the class has a user-declared copy constructor or a user-declared destructor.
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