Apparently this is now possible with ios10 :
optional func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: (UNNotificationPresentationOptions) -> Void)
This answer basically says the tools needed to do it:
Displaying a stock iOS notification banner when your app is open and in the foreground?
I'm just not really understanding how to put it all together.
I dont know how important this is, but I'm not able to keep the optional func and xcode wants me to switch it to private.
I'm trying to show the badge, and the docs provide
static var badge: UNNotificationPresentationOptions { get }
Little lost here.
And then I'm assuming if I want to exclude a certain view controller from getting these badges and I'm not using a navigation controller this code I found would work? : var window:UIWindow?
if let viewControllers = window?.rootViewController?.childViewControllers { for viewController in viewControllers { if viewController.isKindOfClass(MyViewControllerClass) { print("Found it!!!") } } }
In order to display the notification when the app is foreground/open, you need to add a delegate method. You have to implement UNUserNotificationCenterDelegate in order to get the local notification when the app is open. in application's didFinishLaunchingWithOptions function.
Notifications could be created at any moment (on Foreground, Background or even when the application is terminated/killed).
Foreground and Notification messages Notification messages which arrive while the application is in the foreground will not display a visible notification by default, on both Android and iOS. It is, however, possible to override this behavior: On Android, you must create a "High Priority" notification channel.
The essential difference between local notifications and push notifications is simple: Local notifications are scheduled by an app locally and are delivered by the same device. Push notifications are sent by a remote server (its provider) which sends these notifications to devices on which the app is installed.
There is a delegate method to display the notification when the app is open in iOS 10. You have to implement this in order to get the rich notifications working when the app is open.
extension ViewController: UNUserNotificationCenterDelegate { //for displaying notification when app is in foreground func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) { //If you don't want to show notification when app is open, do something here else and make a return here. //Even you you don't implement this delegate method, you will not see the notification on the specified controller. So, you have to implement this delegate and make sure the below line execute. i.e. completionHandler. completionHandler([.alert, .badge, .sound]) } // For handling tap and user actions func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { switch response.actionIdentifier { case "action1": print("Action First Tapped") case "action2": print("Action Second Tapped") default: break } completionHandler() } }
In order to schedule a notification in iOS 10 and providing a badge
override func viewDidLoad() { super.viewDidLoad() // set UNUserNotificationCenter delegate to self UNUserNotificationCenter.current().delegate = self scheduleNotifications() } func scheduleNotifications() { let content = UNMutableNotificationContent() let requestIdentifier = "rajanNotification" content.badge = 1 content.title = "This is a rich notification" content.subtitle = "Hello there, I am Rajan Maheshwari" content.body = "Hello body" content.categoryIdentifier = "actionCategory" content.sound = UNNotificationSound.default // If you want to attach any image to show in local notification let url = Bundle.main.url(forResource: "notificationImage", withExtension: ".jpg") do { let attachment = try? UNNotificationAttachment(identifier: requestIdentifier, url: url!, options: nil) content.attachments = [attachment!] } let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 3.0, repeats: false) let request = UNNotificationRequest(identifier: requestIdentifier, content: content, trigger: trigger) UNUserNotificationCenter.current().add(request) { (error:Error?) in if error != nil { print(error?.localizedDescription ?? "some unknown error") } print("Notification Register Success") } }
In order to register in AppDelegate we have to write this piece of code in didFinishLaunchingWithOptions
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { // Override point for customization after application launch. registerForRichNotifications() return true }
I have defined actions also here. You may skip them
func registerForRichNotifications() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert,.badge,.sound]) { (granted:Bool, error:Error?) in if error != nil { print(error?.localizedDescription) } if granted { print("Permission granted") } else { print("Permission not granted") } } //actions defination let action1 = UNNotificationAction(identifier: "action1", title: "Action First", options: [.foreground]) let action2 = UNNotificationAction(identifier: "action2", title: "Action Second", options: [.foreground]) let category = UNNotificationCategory(identifier: "actionCategory", actions: [action1,action2], intentIdentifiers: [], options: []) UNUserNotificationCenter.current().setNotificationCategories([category]) }
If you want that your notification banner should be shown everywhere in the entire application, then you can write the delegate of UNUserNotificationDelegate
in AppDelegate
and make the UNUserNotificationCenter
current delegate to AppDelegate
extension AppDelegate: UNUserNotificationCenterDelegate { func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { print(response.notification.request.content.userInfo) completionHandler() } func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) { completionHandler([.alert, .badge, .sound]) } }
Check this link for more details
https://www.youtube.com/watch?v=Svul_gCtzck
Github Sample
https://github.com/kenechilearnscode/UserNotificationsTutorial
Here is the output
Swift 3 | iOS 10+
Assuming you know how to schedule a local notification:
func scheduleLocalNotification(forDate notificationDate: Date) { let calendar = Calendar.init(identifier: .gregorian) let requestId: String = "123" let title: String = "Notification Title" let body: String = "Notification Body" // construct notification content let content = UNMutableNotificationContent() content.title = NSString.localizedUserNotificationString(forKey: title, arguments: nil) content.body = NSString.localizedUserNotificationString(forKey: body, arguments: nil) content.sound = UNNotificationSound.default() content.badge = 1 content.userInfo = [ "key1": "value1" ] // configure trigger let calendarComponents: [Calendar.Component] = [.year, .month, .day, .hour, .minute] let dateComponents = calendar.dateComponents(calendarComponents, from: notificationDate) let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: false) // create the request let request = UNNotificationRequest.init(identifier: requestId, content: content, trigger: trigger) // schedule notification UNUserNotificationCenter.current().add(request) { (error: Error?) in if let error = error { // handle error } } }
You need to make your AppDelegate
implement the UNUserNotificationCenterDelegate
protocol, and set it as the notification center's delegate with UNUserNotificationCenter.current().delegate = self
.
// AppDelegate.swift import UIKit import UserNotifications @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { // set app delegate as notification center delegate UNUserNotificationCenter.current().delegate = self } } extension AppDelegate: UNUserNotificationCenterDelegate { // called when user interacts with notification (app not running in foreground) func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { // do something with the notification print(response.notification.request.content.userInfo) // the docs say you should execute this asap return completionHandler() } // called if app is running in foreground func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) { // show alert while app is running in foreground return completionHandler(UNNotificationPresentationOptions.alert) } }
Now your local notifications will appear when your app is in the foreground.
See the UNUserNotificationCenterDelegate docs for reference.
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