I have a number of projects in my solution, among which also a F# project. Everything builds fine in Visual Studio, but when I try to build it with MSBuild on my TeamCity server (which does not have VS installed) it throws the following build error:
C:\TeamCity\buildAgent\work\42c74d8b9d19a844\FSharpEngine\MY_FSHARP_PROJECT.fsproj : error MSB4057: The target "Clean" does not exist in the project.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder0\MY_FSHARP_PROJECT.fsproj" (Clean target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder1\REFERENCING_FSHARP_PROJECT.csproj" (Clean target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder2\UPPER_REFERENCING_FSHARP_PROJECT.csproj" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder4\UPPER_UPPER_REFERENCING_FSHARP_PROJECT.csproj.metaproj" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\MY_SOLUTION.sln" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\MY_SOLUTION.sln.teamcity" (TeamCity_Generated_Build target(s)) -- FAILED.
I have installed MSBuild Tools and F# framework on my TeamCity server, but I still don't know why this error is thrown.
Did someone came across this error and can give me some clues on how to fix it? (I've lost a day already and still no luck).
We had the same problem with AutoFixture.AutoFoq and ZeroToNine.
What we did was to modify the .fsproj files.
First, you have to add
<TargetFSharpCoreVersion>4.3.0.0</TargetFSharpCoreVersion>
to the first <PropertyGroup>
.
Second, you replace
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
with this:
<Choose>
<When Condition="'$(VisualStudioVersion)' == '11.0'">
<PropertyGroup>
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</Otherwise>
</Choose>
<Import Project="$(FSharpTargetsPath)" Condition="Exists('$(FSharpTargetsPath)')" />
Finally, replace
<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
with
<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
If you want to see this in context, you can review the ZeroToNine commit that does the above.
You can create the target "Clean" in your project:
<Target Name="Clean">
<MSBuild
Targets="Clean"
Projects=".\MySolutionDir\MySol.sln"
Properties="Configuration=$(Configuration)" />
</Target>
Or you can modify the command line to something like this:
MSBuild MyProj.proj /p:Configuration=Release;Targets=Clean
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