I want to create a javascript object from a template. The problem is I don't know what the template is going to look like beforehand. As a simple example, if I had the template function
template = function (data) {
return {
title: data.title
}
}
then I could run template({ title: "Steve" })
and get back the object
{ title: "Steve" }
Because data.title
is not evaluated until I call the template function. But I'm constructing an object based on user input where the field names are not known beforehand and could be deeply nested anywhere in the object.
If I define the object that is returned beforehand then the data.title
field in the example would already be evaluated and wouldn't use the input data. For example, I want to be able to define the template object like
obj = { title: this.title }
then redefine the template as
template = function () {
return obj
}
and call template.call({title:"Steve"})
. But currently I get back
{ title: undefined }
because this.title
was already evaluated when I defined obj
. Maybe I'm approaching this the wrong way, because I keep coming to the conclusion that I'd have to modify the function by stringifying it, modifying the string to include the unevaluated code this.title
and creating a new function from the string. But that seems like a plain awful idea.
And traversing the object looking for special values to replace seems expensive and complicated. I also looked for some sort of javascript object templating library but didn't find anything.
EDIT: To make it more clear that the input data and the template structure won't necessarily match, I may want have a template that looks like
template = function (data) {
return {
name: "Alfred",
stats: {
age: 32,
position: {
level: 10,
title: data.title
}
}
}
}
and call template({title:"Manager"})
to get
{ "name": "Alfred", "stats": { "age": 32, "position": { "level": 10, "title": "Manager" } } }
Creating a JavaScript ObjectCreate a single object, using an object literal. Create a single object, with the keyword new . Define an object constructor, and then create objects of the constructed type. Create an object using Object.create() .
Constructors: Constructors in JavaScript, like in most other OOP languages, provides a template for creation of objects.
Use the JavaScript function JSON.parse() to convert text into a JavaScript object: const obj = JSON.parse('{"name":"John", "age":30, "city":"New York"}');
So I've managed to solve this by (ab)using functions as metadata to mark the values that should be replaced in the template. This is made possible by two things:
Using a template generator like this
var templateMaker = function (object) {
return function (context) {
var replacer = function (key, val) {
if (typeof val === 'function') {
return context[val()]
}
return val;
}
return JSON.parse(JSON.stringify(obj, replacer))
}
}
I create a template object, replacing field names with functions that return the field name
var obj = {
name: "Alfred",
stats: {
age: 32,
position: {
title: function () { return 'title' },
level: function () { return 'level' }
}
}
}
then I create the template function, define my input, and render it to an object
var template = templateMaker(obj);
var data = {
title: "Manager",
level: 10
}
var rendered = template(data);
and magically, the object output looks like
{
"name": "Alfred",
"stats": {
"age": 32,
"position": {
"title": "Manager",
"level": 10
}
}
}
Maybe template engines like Mustache would help you with this.
You can define your object template in string:
var template = '{ title: {{title}} }';
then render it with the data, and convert it to json:
var data = {title: 'I am title'};
var obj = JSON.parse(Mustache.render(template, data));
UPDATE:
I read your updated example, here is the corresponding example:
var template = JSON.stringify({
name: "Alfred",
stats: {
age: 32,
position: {
level: 10,
title: '{{title}}'
}
}
});
var data = {title: 'I am title'};
var obj = JSON.parse(Mustache.render(template, data));
obj.stats.position.title == "I am title";
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