For the following program:
int DivZero(int, int, int);
int main()
{
try {
cout << DivZero(1,0,2) << endl;
}
catch(char* e)
{
cout << "Exception is thrown!" << endl;
cout << e << endl;
return 1;
}
return 0;
}
int DivZero(int a, int b, int c)
{
if( a <= 0 || b <= 0 || c <= 0)
throw "All parameters must be greater than 0.";
return b/c + a;
}
Using char* e will give
terminate called after throwing an instance of 'char const*'
According to C++ Exception Handling , the solution is to use const char* instead.
Further reading from function (const char *) vs. function (char *) said that
The type of "String" is
char*', not
const char*'(this is a C discussion I think...)
Additional reading on Stack Overflow char* vs const char* as a parameter tells me the difference. But none of them address my questions:
The solution to that error is to use const char* e.
Even const string* e doesn't work. (just for the sake of testing...)
Can anyone explain, please? Thank you!
By the way, I am on Ubuntu, compiled by GCC, on Eclipse.
In C programming language, *p represents the value stored in a pointer and p represents the address of the value, is referred as a pointer. const char* and char const* says that the pointer can point to a constant char and value of char pointed by this pointer cannot be changed.
The main difference between them is that the first is an array and the other one is a pointer. The array owns its contents, which happen to be a copy of "Test" , while the pointer simply refers to the contents of the string (which in this case is immutable). Save this answer.
const char *ptr : This is a pointer to a constant character. You cannot change the value pointed by ptr, but you can change the pointer itself. “const char *” is a (non-const) pointer to a const char.
string is an object meant to hold textual data (a string), and char* is a pointer to a block of memory that is meant to hold textual data (a string). A string "knows" its length, but a char* is just a pointer (to an array of characters) -- it has no length information.
The email you linked to about "String" is wrong (and confusing).
Basically:
char*
is a pointer to an unbounded array of characters. Traditionally we consider such an array to be a C-string if it contains a set of valid characters followed by a \0
. There's no limit to the size of the array.
const char*
is a pointer to an unbounded array of immutable characters.
string*
is a pointer to a std::string
object, and is entirely different. This is a smart object that encapsulates a string. Using std::string
instead of C-strings can make your life loads easier, even though they've got some rough edges and a lot of nasty gotchas; they're well worth looking into, but they're not relevant to the question.
"String"
is a special expression that returns a const char*
pointing at the specific C-string (note: this is not actually true, but it's a simplification that lets me answer the question concisely).
A char*
can be automatically cast to a const char*
, but not vice versa. Note that old C++ compilers had a special exception to the type rules to let you do this:
char* s = "String";
...without producing a type error; this was for C compatibility. Modern C++ compilers won't let you do it (such as recent gccs). They require this:
const char* s = "String";
So. The problem here is that you've got:
throw "All parameters must be greater than 0.";
...but then you're trying to catch it with:
catch(char* e)
This doesn't work, because the throw is throwing a const char*
, which can't be cast to the type specified in the catch, so it isn't getting caught.
This is why changing the catch to:
catch (const char* e)
...makes it work.
Why are you throwing and catching strings anyway?
You should throw and catch exceptions, e.g. std::runtime_error
The answer to your question is that whenever you insert a string in quotes in the code it returns a null terminated const char*
The reason your code doesn't work as above is because it's the wrong type, so that catch, isn't catching what you're throwing. You're throwing a const char*.
There is no limit to the number of characters in a char array beyond the size of your stack/heap. If you're referring to the example you posted, that person had created a fixed size array, so they were limited.
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