I'm currently wrapping a C++ class with C++/CLI for .NET interoperability following the standard process of holding a native pointer in a managed class. In one instance, I have a native class that has a function like:
std::shared_ptr<BaseChannel> channelData(const int RunNumber);
I have already begun creating a wrapper class for BaseChannel
. However, if I pass the raw pointer to the constructor of the managed class, there are no guarantees on the lifetime of the object being pointed to by the managed class. I.e. the shared_ptr could go out of scope and the object will get deleted and the managed class will be left holding a dangling pointer.
What is the common solution for this situation?
UPDATE
@Ben: So I wrap the class that holds the method in the above question like so (let's say it is in a native class called Node
and it is being wrapped in a managed class called NodeRef:
ChannelUser^ NodeRef::ChannelData(int runNumber)
{
// mpNode is native class pointer of type Node held in managed class
// wrapper called NodeRef
std::shared_ptr<BaseChannel> spBaseChannel = mpNode->channelData(runNumber);
// ChannelUser is using clr_scoped_ptr to hold the shared_ptr
ChannelUser^ channelUser = gcnew ChannelUser(spBaseChannel);
return channelUser;
}
Because the shared_ptr does not have its reference count increased as it is passed to the managed class by reference, does that mean
that as long as this shared_ptr is in scope, the object it points to will still exist, because its reference count will be at least 1
? (ref C++ - passing references to std::shared_ptr or boost::shared_ptr)
So the best way to return a shared_ptr is to simply return by value: shared_ptr<T> Foo() { return shared_ptr<T>(/* acquire something */); }; This is a dead-obvious RVO opportunity for modern C++ compilers. I know for a fact that Visual C++ compilers implement RVO even when all optimizations are turned off.
After you initialize a shared_ptr you can copy it, pass it by value in function arguments, and assign it to other shared_ptr instances.
std::shared_ptr is not thread safe. A shared pointer is a pair of two pointers, one to the object and one to a control block (holding the ref counter, links to weak pointers ...).
std::shared_ptr is a smart pointer that retains shared ownership of an object through a pointer.
Here's a managed shared_ptr<T>
. You can assign to it directly from a shared_ptr
and it'll take a copy that it will delete when the managed object is GC'd or disposed.
Examples:
m_shared_ptr<CupCake> cupCake0(new CupCake());
m_shared_ptr<CupCake> cupCake1 = new CupCake();
m_shared_ptr<CupCake> cupCake2 = shared_ptr<CupCake>(new CupCake());
m_shared_ptr<CupCake> cupCake3 = make_shared<CupCake>();
shared_ptr<CupCake> cupCake4 = (shared_ptr<CupCake>)cupCake3;
Code:
#pragma once
#include <memory>
template <class T>
public ref class m_shared_ptr sealed
{
std::shared_ptr<T>* pPtr;
public:
m_shared_ptr()
: pPtr(new std::shared_ptr<T>())
{}
m_shared_ptr(T* t) {
pPtr = new std::shared_ptr<T>(t);
}
m_shared_ptr(std::shared_ptr<T> t) {
pPtr = new std::shared_ptr<T>(t);
}
m_shared_ptr(const m_shared_ptr<T>% t) {
pPtr = new std::shared_ptr<T>(*t.pPtr);
}
!m_shared_ptr() {
delete pPtr;
}
~m_shared_ptr() {
delete pPtr;
}
operator std::shared_ptr<T>() {
return *pPtr;
}
m_shared_ptr<T>% operator=(T* ptr) {
delete pPtr;
pPtr = new std::shared_ptr<T>(ptr);
return *this;
}
T* operator->() {
return (*pPtr).get();
}
void reset() {
pPtr->reset();
}
};
shared_ptr
is a native type, and managed objects can't have integral native subobjects.
However, as you note, managed objects can have pointers to native objects. What you need is a pointer to a shared_ptr
, which will count as a reference to the BaseChannel
object and keep it from being freed prematurely.
Of course, there are lots of reasons to use a smart pointer instead of a raw shared_ptr<BaseChannel>*
. I've written a smart pointer which should be suitable, you can find it on codereview.stackexchange.com: "scoped_ptr for C++/CLI (ensure managed object properly frees owned native object)"
Example (not compile tested):
ref class ChannelUser
{
clr_scoped_ptr<shared_ptr<BaseChannel>> chan_ptr;
public:
ChannelUser( shared_ptr<BaseChannel>& chan ) : chan_ptr(new shared_ptr<BaseChannel>(chan)) {}
};
This automatically implements IDisposable
and deletes the shared_ptr
when Dispose
or the finalizer runs, which in turn reduces the reference count on the BaseChannel
.
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