Been thinking, what's the difference between declaring a variable with [] or * ? The way I see it:
char *str = new char[100];
char str2[] = "Hi world!";
.. should be the main difference, though Im unsure if you can do something like
char *str = "Hi all";
.. since the pointer should the reference to a static member, which I don't know if it can?
Anyways, what's really bugging me is knowing the difference between:
void upperCaseString(char *_str) {};
void upperCaseString(char _str[]) {};
So, would be much appreciated if anyone could tell me the difference? I have a hunch that both might be compiled down the same, except in some special cases?
Ty
char* is a pointer to a character, which can be the beginning of a C-string. char* and char[] are used for C-string and a string object is used for C++ springs. char[] is an array of characters that can be used to store a C-string.
In terms of API and standard library everything is implemented in terms of strings and not char[], but there are still lots of functions from the libc that receive char[] so you may need to use it for those, apart from that I would always use std::string.
This last part of the definition is important: all C-strings are char arrays, but not all char arrays are c-strings. C-strings of this form are called “string literals“: const char * str = "This is a string literal.
char is a primitive data type whereas String is a class in java. char represents a single character whereas String can have zero or more characters. So String is an array of chars.
Let's look into it (for the following, note char const
and const char
are the same in C++):
"hello"
is an array of 6 const characters: char const[6]
. As every array, it can convert implicitly to a pointer to its first element: char const * s = "hello";
For compatibility with C code, C++ allows one other conversion, which would be otherwise ill-formed: char * s = "hello";
it removes the const!. This is an exception, to allow that C-ish code to compile, but it is deprecated to make a char *
point to a string literal. So what do we have for char * s = "foo";
?
"foo"
-> array-to-pointer
-> char const*
-> qualification-conversion
-> char *
. A string literal is read-only, and won't be allocated on the stack. You can freely make a pointer point to them, and return that one from a function, without crashing :).
Now, what is char s[] = "hello";
? It's a whole other thing. That will create an array of characters, and fill it with the String "hello"
. The literal isn't pointed to. Instead it is copied to the character-array. And the array is created on the stack. You cannot validly return a pointer to it from a function.
How can you make your function accept an array as parameter? You just declare your parameter to be an array:
void accept_array(char foo[]);
but you omit the size. Actually, any size would do it, as it is just ignored: The Standard says that parameters declared in that way will be transformed to be the same as
void accept_array(char * foo);
Substitute char
by any type, including arrays itself:
void accept_array(char foo[][10]);
accepts a two-dimensional array, whose last dimension has size 10. The first element of a multi-dimensional array is its first sub-array of the next dimension! Now, let's transform it. It will be a pointer to its first element again. So, actually it will accept a pointer to an array of 10 chars: (remove the []
in head, and then just make a pointer to the type you see in your head then):
void accept_array(char (*foo)[10]);
As arrays implicitly convert to a pointer to their first element, you can just pass an two-dimensional array in it (whose last dimension size is 10), and it will work. Indeed, that's the case for any n-dimensional array, including the special-case of n = 1
;
void upperCaseString(char *_str) {};
and
void upperCaseString(char _str[]) {};
are the same, as the first is just a pointer to char. But note if you want to pass a String-literal to that (say it doesn't change its argument), then you should change the parameter to char const* _str
so you don't do deprecated things.
The three different declarations let the pointer point to different memory segments:
char* str = new char[100];
lets str point to the heap.
char str2[] = "Hi world!";
puts the string on the stack.
char* str3 = "Hi world!";
points to the data segment.
The two declarations
void upperCaseString(char *_str) {};
void upperCaseString(char _str[]) {};
are equal, the compiler complains about the function already having a body when you try to declare them in the same scope.
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