I'm trying to allow my program to round a number up and down respectively.
For example, if the number is 3.6
, my program is suppose to round up the nearest number which is 4 and if the number is 3.4
, it will be rounded down to 3.
I tried using the ceil
library to get the average of 3 items.
results = ceil((marks1 + marks2 + marks3)/3)
However, the ceil
only rounds the number down but does not roll the number up.
There's 1 algorithm i stumbled upon
var roundedVal = Math.round(origVal*20)/20;
but i still can't figure a formula for some problem.
std::ceil
rounds up to the nearest integer
std::floor
rounds down to the nearest integer
std::round
performs the behavior you expect
please give a use case with numbers if this does not provide you with what you need!
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