I am using c++ under 64 bit linux, the compiler (g++) is also 64 bit. When I print the address of some variable, for example an integer, it is supposed to print a 64 bit integer, but in fact it prints a 48 bit integer.
int i;
cout << &i << endl;
output: 0x7fff44a09a7c
I am wondering where are the other two bytes. Looking forward to you help.
Thanks.
In 64-bit data models, pointer sizes are always 64 bits.
If sizeof of the pointer is 4 bytes it means that you compile 32 bit code. On many 64 OSes you can execute the 32bit code. Save this answer.
Windows 64-bit applications Note that all pointers are 8 bytes.
Mostly compiler(gcc or clang) of C and C++, nowadays come with default 64-bit version.
The printing of addresses in most C++ implementations suppresses leading zeroes to make things more readable. Stuff like 0x00000000000013fd
does not really add value.
When you wonder why you will normally not see anything more than 48bit values in userspace, this is because the current AMD64 architecture is just defined to have 48bit of virtual address space (as can be seen by e.g. cat /proc/cpuinfo
on linux)
They are there - they haven't gone anywhere - it's just the formatting in the stream. It skips leading zeros (check out fill and width properties of stream).
EDIT: on second thoughts, I don't think there is a nice way of changing the formatting for the default operator<<
for pointers. The fill and width attributes can be changed if you are streaming out using the std::hex
manipulator.
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