I have a class structure which represents (internally) the data I wish to output to a file.
Some of the member variables are private to the data class so that it can manage itself and stop things going awry.
I then want this data to be output into a number of file formats. I could do something like
savefile_formatA(DataClass* pDataClass, ofstream& fout);
savefile_formatB(DataClass* pDataClass, ofstream& fout);
except that the functions need to then see the private member variables of DataClass
. I could of course just make savefile_formatXYZ()
friend functions but then I would need to add a friend declaration for every different format.
Is there a standard design pattern for solving this kind of thing? How would you solve this problem?
Thanks!
Depending upon the complexity of your data class you may wish to use a Visitor pattern. If you have some kind of nested data structure then Visitor may well be what you need.
If formatting is something relatively simple, for example you are producing variations on something such as a comma separated list then you can take an approach like this.
Your formatter objects all implement an interface such as (pseudo code)
IFormatter ( start(); addInt(name, value), addString(name, value) .... end() );
then the data class has a method
public void formatMyself( IFormatter formatter ) {
formatter.start()
formatter.addString("aField", myA);
formatter.addInteger("bfield", myB);
formatter.end();
}
This makes the class being formatted responsible for the choice of data to be formatted, and the formatter responsible for the details of the format.
If you need to implement file formatting and save/load from outside of the class, then you can only do it with data that is publicly available. If saving/loading needs to deal with non-public data, if reloading the class cannot reconstruct the original non-public data from public data, then either the class itself or friends of that class must be involved. There's not really a way around that.
The most you might be able to do is to make it easier to write new types, with a friend template. For example:
class DataType
{
...
private:
template<typename format> friend void SaveFile<format>(const DataType *, ofstream&);
};
The format
template type would be empty types. So if you have formatA and formatB, you would have empty structs:
struct FormatA {};
struct FormatB {};
Then, all you need to do is write specialized versions of SaveFile for those formats:
template<> void SaveFile<FormatA>(const DataType *, ofstream&);
template<> void SaveFile<FormatB>(const DataType *, ofstream&);
They will automatically be friends of DataType.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With