Obligatory - I'm a newbie. Have a job that involves programming and I'm teaching myself as I go. Needless to say as a teacher I get things wrong frequently and thoroughly.
Where I'm at right now: I've created the class "Graph", it (surprisingly enough) makes graphs. But now I want to make it so that on a mouse click I modify the graph. But I can't seem to get a mouse handler to be a member function of the class.
cv::setMouseCallback(windowName, onMouse, 0); // Set mouse handler to be onMouse
Doesn't work with
cv::setMouseCallback(windowName, Graph::onMouse, 0);
It gives me lack of parameter errors. According to this I can't make it a member function. After following the answer given, it compiles but my this
pointer is nulled. Ugh.
OnMouse looks like this:
void onMouse(int event, int x, int y,int, void*)
{
if (event == CV_EVENT_LBUTTONDOWN)
{
cvMoveWindow("Window", 500, 500); //Just to see if stuff happened
}
return;
}
I don't care about moving the window, I want to modify the graph itself - which is stored as a cv::Mat variable in a Graph object. And I can't figure out how to do it.
Any help would be appreciated, and I really hope this wasn't just gibberish.
Yes callback functions in C++ are a joy, aren't they? You actually have to give OpenCV a function (not a class method) as you've already found out. However, you can hack around this awfulness using the following technique:
class MyClass
{
public:
void realOnMouse(int event, int x, int y, int flags)
{
// Do your real processing here, "this" works fine.
}
};
// This is a function, not a class method
void wrappedOnMouse(int event, int x, int y, int flags, void* ptr)
{
MyClass* mcPtr = (MyClass*)ptr;
if(mcPtr != NULL)
mcPtr->realOnMouse(event, x, y, flags);
}
int main(int argv, char** argc)
{
// OpenCV setup stuff...
MyClass processor;
cv::setMouseCallback(windowName, wrappedOnMouse, (void*)&processor);
// Main program logic
return 0;
}
That last parameter on setMouseCallback is quite useful for overcoming some of the problems you usually encounter like this.
You can also use the onMouse method as a static method.
class Graph
{
public:
static void onMouse(int event, int x, int y, void* param)
{
//Your code here
}
//Everything else you may need
}
Now you should be able to call the onMouse method with:
cv::setMouseCallback(windowName, onMouse, (void*) param);
The param can be NULL or whatever you want to pass as parameter to the method, but you'll need to make a type-cast to the desired type.
Hope this was useful. Bye.
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