Meskipun C dibuat untuk memprogram sistem dan jaringan komputer namun bahasa ini juga sering digunakan dalam mengembangkan software aplikasi. C juga banyak dipakai oleh berbagai jenis platform sistem operasi dan arsitektur komputer, bahkan terdapat beberepa compiler yang sangat populer telah tersedia.
C adalah huruf ketiga dalam alfabet Latin. Dalam bahasa Indonesia, huruf ini disebut ce (dibaca [tʃe]).
C# 7.0 now has binary literals, which is awesome.
[Flags]
enum Days
{
None = 0,
Sunday = 0b0000001,
Monday = 0b0000010, // 2
Tuesday = 0b0000100, // 4
Wednesday = 0b0001000, // 8
Thursday = 0b0010000, // 16
Friday = 0b0100000, // etc.
Saturday = 0b1000000,
Weekend = Saturday | Sunday,
Weekdays = Monday | Tuesday | Wednesday | Thursday | Friday
}
Since the topic seems to have turned to declaring bit-based flag values in enums, I thought it would be worth pointing out a handy trick for this sort of thing. The left-shift operator (<<
) will allow you to push a bit to a specific binary position. Combine that with the ability to declare enum values in terms of other values in the same class, and you have a very easy-to-read declarative syntax for bit flag enums.
[Flags]
enum Days
{
None = 0,
Sunday = 1,
Monday = 1 << 1, // 2
Tuesday = 1 << 2, // 4
Wednesday = 1 << 3, // 8
Thursday = 1 << 4, // 16
Friday = 1 << 5, // etc.
Saturday = 1 << 6,
Weekend = Saturday | Sunday,
Weekdays = Monday | Tuesday | Wednesday | Thursday | Friday
}
C# 7.0 supports binary literals (and optional digit separators via underscore characters).
An example:
int myValue = 0b0010_0110_0000_0011;
You can also find more information on the Roslyn GitHub page.
Only integer and hex directly, I'm afraid (ECMA 334v4):
9.4.4.2 Integer literals Integer literals are used to write values of types int, uint, long, and ulong. Integer literals have two possible forms: decimal and hexadecimal.
To parse, you can use:
int i = Convert.ToInt32("01101101", 2);
Adding to @StriplingWarrior's answer about bit flags in enums, there's an easy convention you can use in hexadecimal for counting upwards through the bit shifts. Use the sequence 1-2-4-8, move one column to the left, and repeat.
[Flags]
enum Scenery
{
Trees = 0x001, // 000000000001
Grass = 0x002, // 000000000010
Flowers = 0x004, // 000000000100
Cactus = 0x008, // 000000001000
Birds = 0x010, // 000000010000
Bushes = 0x020, // 000000100000
Shrubs = 0x040, // 000001000000
Trails = 0x080, // 000010000000
Ferns = 0x100, // 000100000000
Rocks = 0x200, // 001000000000
Animals = 0x400, // 010000000000
Moss = 0x800, // 100000000000
}
Scan down starting with the right column and notice the pattern 1-2-4-8 (shift) 1-2-4-8 (shift) ...
To answer the original question, I second @Sahuagin's suggestion to use hexadecimal literals. If you're working with binary numbers often enough for this to be a concern, it's worth your while to get the hang of hexadecimal.
If you need to see binary numbers in source code, I suggest adding comments with binary literals like I have above.
You can always create quasi-literals, constants which contain the value you are after:
const int b001 = 1;
const int b010 = 2;
const int b011 = 3;
// etc ...
Debug.Assert((b001 | b010) == b011);
If you use them often then you can wrap them in a static class for re-use.
However, slightliy off-topic, if you have any semantics associated with the bits (known at compile time) I would suggest using an Enum instead:
enum Flags
{
First = 0,
Second = 1,
Third = 2,
SecondAndThird = 3
}
// later ...
Debug.Assert((Flags.Second | Flags.Third) == Flags.SecondAndThird);
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