You should use the TypeDescriptor class:
public static T Convert<T>(this string input)
{
try
{
var converter = TypeDescriptor.GetConverter(typeof(T));
if(converter != null)
{
// Cast ConvertFromString(string text) : object to (T)
return (T)converter.ConvertFromString(input);
}
return default(T);
}
catch (NotSupportedException)
{
return default(T);
}
}
I also required a generic TryParse recently. Here's what I came up with;
public static T? TryParse<T>(string value, TryParseHandler<T> handler) where T : struct
{
if (String.IsNullOrEmpty(value))
return null;
T result;
if (handler(value, out result))
return result;
Trace.TraceWarning("Invalid value '{0}'", value);
return null;
}
public delegate bool TryParseHandler<T>(string value, out T result);
Then it's simply a matter of calling thusly:
var value = TryParse<int>("123", int.TryParse);
var value2 = TryParse<decimal>("123.123", decimal.TryParse);
Using try/catches for flow control is a terrible policy. Throw an exception causes performance lags while the runtime works around the exception. Instead validate the data before converting.
var attemptedValue = "asdfasdsd";
var type = typeof(int);
var converter = TypeDescriptor.GetConverter(type);
if (converter != null && converter.IsValid(attemptedValue))
return converter.ConvertFromString(attemptedValue);
else
return Activator.CreateInstance(type);
If you are set on using TryParse, you can use reflection and do it like this:
public static bool Is<T>(this string input)
{
var type = typeof (T);
var temp = default(T);
var method = type.GetMethod(
"TryParse",
new[]
{
typeof (string),
Type.GetType(string.Format("{0}&", type.FullName))
});
return (bool) method.Invoke(null, new object[] {input, temp});
}
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