myWindow. Activate(); Attempts to bring the window to the foreground and activates it.
It may indeed get phased out eventually “The WPF's goal in user interface and graphics rendering in the . NET Framework 3.0 release is to provide a windowing system for the desktop environment on Microsoft Windows.
When a Window is created at run-time using the Window object, it is not visible by default. To make it visible, we can use Show or ShowDialog method. Show method of Window class is responsible for displaying a window.
myWindow.Activate();
Attempts to bring the window to the foreground and activates it.
That should do the trick, unless I misunderstood and you want Always on Top behavior. In that case you want:
myWindow.TopMost = true;
I have found a solution that brings the window to the top, but it behaves as a normal window:
if (!Window.IsVisible)
{
Window.Show();
}
if (Window.WindowState == WindowState.Minimized)
{
Window.WindowState = WindowState.Normal;
}
Window.Activate();
Window.Topmost = true; // important
Window.Topmost = false; // important
Window.Focus(); // important
In case you need the window to be in front the first time it loads then you should use the following:
private void Window_ContentRendered(object sender, EventArgs e)
{
this.Topmost = false;
}
private void Window_Initialized(object sender, EventArgs e)
{
this.Topmost = true;
}
Or by overriding the methods:
protected override void OnContentRendered(EventArgs e)
{
base.OnContentRendered(e);
Topmost = false;
}
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
Topmost = true;
}
I know this question is rather old, but I've just come across this precise scenario and wanted to share the solution I've implemented.
As mentioned in comments on this page, several of the solutions proposed do not work on XP, which I need to support in my scenario. While I agree with the sentiment by @Matthew Xavier that generally this is a bad UX practice, there are times where it's entirely a plausable UX.
The solution to bringing a WPF window to the top was actually provided to me by the same code I'm using to provide the global hotkey. A blog article by Joseph Cooney contains a link to his code samples that contains the original code.
I've cleaned up and modified the code a little, and implemented it as an extension method to System.Windows.Window. I've tested this on XP 32 bit and Win7 64 bit, both of which work correctly.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Interop;
using System.Runtime.InteropServices;
namespace System.Windows
{
public static class SystemWindows
{
#region Constants
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 SWP_SHOWWINDOW = 0x0040;
#endregion
/// <summary>
/// Activate a window from anywhere by attaching to the foreground window
/// </summary>
public static void GlobalActivate(this Window w)
{
//Get the process ID for this window's thread
var interopHelper = new WindowInteropHelper(w);
var thisWindowThreadId = GetWindowThreadProcessId(interopHelper.Handle, IntPtr.Zero);
//Get the process ID for the foreground window's thread
var currentForegroundWindow = GetForegroundWindow();
var currentForegroundWindowThreadId = GetWindowThreadProcessId(currentForegroundWindow, IntPtr.Zero);
//Attach this window's thread to the current window's thread
AttachThreadInput(currentForegroundWindowThreadId, thisWindowThreadId, true);
//Set the window position
SetWindowPos(interopHelper.Handle, new IntPtr(0), 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW);
//Detach this window's thread from the current window's thread
AttachThreadInput(currentForegroundWindowThreadId, thisWindowThreadId, false);
//Show and activate the window
if (w.WindowState == WindowState.Minimized) w.WindowState = WindowState.Normal;
w.Show();
w.Activate();
}
#region Imports
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr ProcessId);
[DllImport("user32.dll")]
private static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);
[DllImport("user32.dll")]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
#endregion
}
}
I hope this code helps others who encounter this problem.
To make this a quick copy-paste one -
Use this class' DoOnProcess
method to move process' main window to foreground (but not to steal focus from other windows)
public class MoveToForeground
{
[DllImportAttribute("User32.dll")]
private static extern int FindWindow(String ClassName, String WindowName);
const int SWP_NOMOVE = 0x0002;
const int SWP_NOSIZE = 0x0001;
const int SWP_SHOWWINDOW = 0x0040;
const int SWP_NOACTIVATE = 0x0010;
[DllImport("user32.dll", EntryPoint = "SetWindowPos")]
public static extern IntPtr SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int Y, int cx, int cy, int wFlags);
public static void DoOnProcess(string processName)
{
var allProcs = Process.GetProcessesByName(processName);
if (allProcs.Length > 0)
{
Process proc = allProcs[0];
int hWnd = FindWindow(null, proc.MainWindowTitle.ToString());
// Change behavior by settings the wFlags params. See http://msdn.microsoft.com/en-us/library/ms633545(VS.85).aspx
SetWindowPos(new IntPtr(hWnd), 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOACTIVATE);
}
}
}
HTH
If the user is interacting with another application, it may not be possible to bring yours to the front. As a general rule, a process can only expect to set the foreground window if that process is already the foreground process. (Microsoft documents the restrictions in the SetForegroundWindow() MSDN entry.) This is because:
Any answer that uses window.Focus()
is wrong.
window.Focus()
will grab the focus away from whatever the user is typing at the time. This is insanely frustrating for end users, especially if the popups occur quite frequently.Any answer that uses window.Activate()
is wrong.
window.ShowActivated = false
is wrong.
Visibility.Visible
to hide/show the window is wrong.
window.Show()
and window.Hide()
.Essentially:
This code is 100% compatible with Citrix (no blank areas of the screen). It is tested with both normal WPF and DevExpress.
This answer is intended for any use case where we want a small notification window that is always in front of other windows (if the user selects this in the preferences).
If this answer seems more complex than the others, it's because it is robust, enterprise level code. Some of the other answers on this page are simple, but do not actually work.
Add this attached property to any UserControl
within the window. The attached property will:
Loaded
event is fired (otherwise it cannot look up the visual tree to find the parent window).At any point, you can set the window to be in front or not, by flipping the value of the attached property.
<UserControl x:Class="..."
...
attachedProperties:EnsureWindowInForeground.EnsureWindowInForeground=
"{Binding EnsureWindowInForeground, Mode=OneWay}">
public static class HideAndShowWindowHelper
{
/// <summary>
/// Intent: Ensure that small notification window is on top of other windows.
/// </summary>
/// <param name="window"></param>
public static void ShiftWindowIntoForeground(Window window)
{
try
{
// Prevent the window from grabbing focus away from other windows the first time is created.
window.ShowActivated = false;
// Do not use .Show() and .Hide() - not compatible with Citrix!
if (window.Visibility != Visibility.Visible)
{
window.Visibility = Visibility.Visible;
}
// We can't allow the window to be maximized, as there is no de-maximize button!
if (window.WindowState == WindowState.Maximized)
{
window.WindowState = WindowState.Normal;
}
window.Topmost = true;
}
catch (Exception)
{
// Gulp. Avoids "Cannot set visibility while window is closing".
}
}
/// <summary>
/// Intent: Ensure that small notification window can be hidden by other windows.
/// </summary>
/// <param name="window"></param>
public static void ShiftWindowIntoBackground(Window window)
{
try
{
// Prevent the window from grabbing focus away from other windows the first time is created.
window.ShowActivated = false;
// Do not use .Show() and .Hide() - not compatible with Citrix!
if (window.Visibility != Visibility.Collapsed)
{
window.Visibility = Visibility.Collapsed;
}
// We can't allow the window to be maximized, as there is no de-maximize button!
if (window.WindowState == WindowState.Maximized)
{
window.WindowState = WindowState.Normal;
}
window.Topmost = false;
}
catch (Exception)
{
// Gulp. Avoids "Cannot set visibility while window is closing".
}
}
}
In order to use this, you need to create the window in your ViewModel:
private ToastView _toastViewWindow;
private void ShowWindow()
{
if (_toastViewWindow == null)
{
_toastViewWindow = new ToastView();
_dialogService.Show<ToastView>(this, this, _toastViewWindow, true);
}
ShiftWindowOntoScreenHelper.ShiftWindowOntoScreen(_toastViewWindow);
HideAndShowWindowHelper.ShiftWindowIntoForeground(_toastViewWindow);
}
private void HideWindow()
{
if (_toastViewWindow != null)
{
HideAndShowWindowHelper.ShiftWindowIntoBackground(_toastViewWindow);
}
}
For tips on how ensure that a notification window always shifts back onto the visible screen, see my answer: In WPF, how to shift a window onto the screen if it is off the screen?.
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