Many of the Haskell tutorials I've looked through focus almost entirely on syntax with very little coverage on how to structure a program.
For example...
Here's a bare-bones outline of a C++ application:
#include <iostream> using namespace std; int addition (int a, int b) { int r; r=a+b; return (r); } int main () { int z; z = addition (5,3); cout << "The result is " << z; return 0; }
When I first started learning C++, examples like these helped me immensely in learning how to assemble individual pieces into working programs. Maybe I'm looking in the wrong places, but I haven't been able to find any such examples that are as direct and simple for Haskell.
I already know A LOT of Haskell syntax. I can write recursive list comprehensions, and manipulate strings, integers, and lists out the wazoo.
In short: I just want to know what two subroutines and variable pass looks like in Haskell. If I can get some basic understanding on how to structure a Haskell program, I might finally be able to put all the syntax I've learned to some use.
Go to File, then New, then Project from Existing Sources. Choose the root folder of your project. In the next window, choose Haskell Stack as the model. Finally, point to the stack executable when asked for the Project SDK.
Start Haskell If you have installed the Haskell Platform, open a terminal and type ghci (the name of the executable of the GHC interpreter) at the command prompt. Alternatively, if you are on Windows, you may choose WinGHCi in the Start menu. And you are presented with a prompt.
The type of main in Haskell is almost always IO () which tells us that main does input/output and its only “return value” is output to a screen or some other kind of effect (in this program, the effect is printing the result of the function evaluation to the screen).
A Haskell program's structure is surprisingly simple. You have a main
function which does IO, and that's about it. So the basics:
module Main where addition a b = a + b main :: IO () main = do let z = addition 5 3 putStrLn $ "The result is: " ++ show z
Now you can compile this into a simple program using something like:
ghc --make Main.hs -o program
and it should produce an executable called program.
In general, programs are structured as mostly pure functions doing the actual computation coupled with discrete parts of the code dealing with the IO. (There are of course exceptions to this, but the general idea of writing as much pure code as possible is fairly universal.)
Since almost everything is expressed as a bunch of pure functions, you do not pass variables between them--the functions communicate by passing arguments.
The part of your code that does IO
is anchored in main
. In most cases, all your IO is going to go through main; even if you write IO actions separately and give them names, they will ultimately be executed starting from main
.
A "function group" in Haskell is called a "module". You can have multiple modules, each in its own file:
module Blarg (exportedFunction) where helper a b = ... -- this will *not* be exported exportedFunction a b = helper a b -- this *will* be exported
Only the identifiers in the parentheses will actually be exported; the rest are hidden. If you do not include the parentheses at all, everything will be exported by default.
Save this file as Blarg.hs
. Now you can import it in Main
:
import Blarg
Another useful way to group functions is where
:
complicatedFunction a b c = helper 0 where helper count = ...
This way helper
is only in scope for complicatedFunction
and also has access to a
, b
and c
from complicatedFunction
.
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