This is my method:
-(void) playOrRecord:(UIButton *)sender {
if (playBool == YES) {
NSError *error = nil;
NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"];
NSURL *fileUrl = [NSURL fileURLWithPath:filePath];
AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:fileUrl error:&error];
[player setNumberOfLoops:0];
[player play];
}
else if (playBool == NO) {
if ([recorder isRecording]) {
[recorder stop];
[nowRecording setImage:[UIImage imageNamed:@"NormalNormal.png"] forState:UIControlStateNormal];
[nowRecording setImage:[UIImage imageNamed:@"NormalSelected.png"] forState:UIControlStateSelected];
}
if (nowRecording == sender) {
nowRecording = nil;
return;
}
nowRecording = sender;
NSError *error = nil;
NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"];
NSURL *fileUrl = [NSURL fileURLWithPath:filePath];
[sender setImage:[UIImage imageNamed:@"RecordingNormal.png"] forState:UIControlStateNormal];
[sender setImage:[UIImage imageNamed:@"RecordingSelected.png"] forState:UIControlStateSelected];
recorder = [[AVAudioRecorder alloc] initWithURL:fileUrl settings:recordSettings error:&error];
[recorder record];
}
}
Most of it is self explanatory; playBool is a BOOL that is YES when it is in play mode. Everything works in the simulator however, when I run it on a device, [recorder record] returns NO. Does anyone have a clue as to why this is happening?
If anywhere in your code you have this setup:
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
Change it to:
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
Setting the wrong AVAudioSession category will cause record/play to fail.
This is because you cannot modify the app-bundle on the device ( it is signed ). You can record to either the docs folder for your app, or the tmp directory.
Ok, solved my own question; I don't know why, but I have to record to the NSTemporaryDirectory when on a device. Changing that completely fixed it.
I had the exact same problem. It turns out I was bumping up against an incorrectly generated path statement. The AVAudioRecorder initialized fine - and without incident - but iOS simply would not allow me to write to it. Why? Check it out:
/* The following code will fail - why? It fails because it is trying to write some path that is NOT accessible by
this app.
NSString *recordedAudioPath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)
objectAtIndex:0]
stringByAppendingString:@"recorded.caf"];
*/
// Correction:
NSString *recordedAudioPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)
objectAtIndex:0];
recordedAudioPath = [recordedAudioPath stringByAppendingPathComponent:@"recorded.caf"];
NSURL *recordURL = [NSURL fileURLWithPath:recordedAudioPath];
This makes complete sense now. Thanks for steering me in the right direction.
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