I'm looking to update an Angular 1 app to Angular 2 and am having an issue with one of my old directives.
The idea is simple. When an input field is focused a class should be added (md-input-focus) and another be removed (md-input-wrapper). Then this process should be reversed on "blur" event - i.e. focus lost.
My old directive simply included the lines
.directive('mdInput',[
    '$timeout',
    function ($timeout) {
        return {
            restrict: 'A',
            scope: {
                ngModel: '='
            },
            link: function (scope, elem, attrs) {
                var $elem = $(elem);
                $elem.on('focus', function() {
                      $elem.closest('.md-input-wrapper').addClass('md-input-focus')
                })
                .on('blur', function() {
                 $(this).closest('.md-input-wrapper').removeClass('md-input-focus');
                })
             }
etc...
I obviously have the classic start to my directive but have run out of.....skill
import {Directive, ElementRef, Renderer, Input} from 'angular2/core';
@Directive({
      selector: '.mdInput',
})
export class MaterialDesignDirective {
      constructor(el: ElementRef, renderer: Renderer) {
           // Insert inciteful code here to do the above
      }
}
Any help would be appreciated.
UPDATE:
The HTML would look like (before the input element was focused):
<div class="md-input-wrapper">
   <input type="text" class="md-input">
</div>
and then
<div class="md-input-wrapper md-input-focus">
   <input type="text" class="md-input">
</div>
after.
The input element is the only one which can receive a focus event (and therefore the target for the directive) however the parent <div> requires the class addition and removal.
Further help
Please see Plunker for help/explanation - would be great if someone could help
Update
@Directive({selector: '.md-input', host: {
  '(focus)': 'setInputFocus(true)',
  '(blur)': 'setInputFocus(false)',
}})
class MaterialDesignDirective {
  MaterialDesignDirective(private _elementRef: ElementRef, private _renderer: Renderer) {}
  setInputFocus(isSet: boolean): void {
    this.renderer.setElementClass(this.elementRef.nativeElement.parentElement, 'md-input-focus', isSet);
  }
}
Original
This can easily be done without ElementRef and Renderer (what you should strive for in Angular2) by defining host bindings:
import {Directive, ElementRef, Renderer, Input} from 'angular2/core';
@Directive({
      selector: '.mdInput',
      host: {
        '(focus)':'_onFocus()',
        '(blur)':'_onBlur()',
        '[class.md-input-focus]':'inputFocusClass'
      }
})
export class MaterialDesignDirective {
      inputFocusClass: bool = false;
      _onFocus() {
        this.inputFocusClass = true;
      }
      _onBlur() {
        this.inputFocusClass = false;
      }
}
or a bit more terse
@Directive({
      selector: '.mdInput',
      host: {
        '(focus)':'_setInputFocus(true)',
        '(blur)':'_setInputFocus(false)',
        '[class.md-input-focus]':'inputFocusClass'
      }
})
export class MaterialDesignDirective {
      inputFocusClass: bool = false;
      _setInputFocus(isFocus:bool) {
        this.inputFocusClass = isFocus;
      }
}
I tried it only in Dart where it works fine. I hope I translated it correctly to TS.
Don't forget to add the class to the directives: of the element where you use the directive.
In addition to previous answers, if you don't want to add a directive, for the specific component (you already have a directive for a parent component, you are using Ionic 2 page or something else), you inject the renderer by adding private _renderer: Renderer in the page constructor and update the element using the event target like this:
html:
(dragstart)="dragStart($event)"
TS:
dragStart(ev){
    this._renderer.setElementClass(ev.target, "myClass", true)
}
Edit: to remove the class just do:
dragEnd(ev){
    this._renderer.setElementClass(ev.target, "myClass", false)
}
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