I have a prototype cell and I put a UIVisualEffectView
inside its ContentView
. Visual Effect View's Blur Style is Dark and Vibrancy is off. Then I set the alpha of the Visual Effect View to 0,5 using the IB.
Then on runtime, I get a warning that says:
<UIVisualEffectView ...> is being asked to animate its opacity. This will cause the effect to appear broken until opacity returns to 1.
I couldn't understand why this warning is there and how I can set this alpha property properly.
The question is what do you want to animate. If it's the effect, you cannot animate it via the alpha
property. However, since iOS 9, you can animate it with setting the effect in animation block.
UIVisualEffectView* view = [[UIVisualEffectView alloc] initWithFrame:self.view.bounds];
view.effect = nil;
[UIView animateWithDuration:0.3 animations:^{
view.effect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleDark];
}];
Alternatively, you can animate the effect by animating the alpha of the wrapper view, as proposed in the other answers (working even on iOS 8).
If you want to animate the content of the visual effect view (the subviews), animate the contentView
property instead (which you should use to add subviews of the effect view).
[UIView animateWithDuration:0.3 animations:^{
view.contentView.alpha = 1.0;
}];
So to sum up, you should never change alpha of the UIVisualEffectView itself as it's most likely not what you want.
As far as I can remember you cannot change the alpha of a visual effect view. The alpha always has to be one.
The desired effect can be achieved by setting alpha of the background color rather than the Visual Effect View. The subviews should be added to View of Visual Effect View and they are not affected by the background blur.
The Vibrancy effect must be selected in View Effect View options above.
See image:
user1179321 definetely right. According to UIVisualEffectView Documentation;
When using the UIVisualEffectView class, avoid alpha values that are less than 1. Creating views that are partially transparent causes the system to combine the view and all the associated subviews during an offscreen render pass. UIVisualEffectView objects need to be combined as part of the content they are layered on top of in order to look correct. Setting the alpha to less than 1 on the visual effect view or any of its superviews causes many effects to look incorrect or not show up at all.
https://developer.apple.com/library/ios/documentation/uikit/reference/UIVisualEffectView/index.html
My solution:
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