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Writing an Iron Python debugger

As a learning exercise I'm writing myself a simple extension / plugin / macro framework using IronPython - I've gotten the basics working but I'd like to add some basic debugging support to make my script editor easier to work with.

I've been hunting around on the internet a bit and I've found a couple of good resources on writing managed debuggers (including Mike Stall's excellent .Net Debugging blog and the MSDN documentaiton on the CLR Debugging API) - I understand that IronPython is essentially IL however apart from that I'm a tad lost on how to get started, in particular:

  • Are there any significant differences between debugging a dynamic language (such as IronPython) to a static one (such as C#)?
  • Do I need to execute my script in a special way to get IronPython to output suitable debugging information?
  • Is debugging a script running inside the current process going to cause deadlocks, or does IronPython execute my script in a child process?
  • Am I better off looking into how to produce a simple C# debugger first to get the general idea?

(I'm not interested in the GUI aspect of making a debugger for now - I've already got a pretty good idea of how this might work)

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Justin Avatar asked Mar 22 '10 15:03

Justin


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2 Answers

A few more links have started to make this a lot clearer - there are 2 ways of adding debugger support that I've seen:

Debugging IronPython as a CLR application

The first is to use the fact that IronPython emits IL and debug it using standard techniques used for debugging .Net apps. There is a series of blog posts on this approach by Harry Pierson here about the development of ipydbg - a python debugger that uses this approach.

  • See this post for an overview on where .Net debugging functionality is exposed, and the various wrappers around it (mdbg)
  • The disadvantage of this approach is that this form of debugging completely blocks the application being debugged, and so you must execute your scripts in a second application.

Using Microsoft.Scripting.Debugging

Because of this limitation the Microsoft.Scripting.Debugging library was produced instead which is far more suited to for applications which run IronPython "embedded" (i.e. in the same process).

There is an introduction to it here and a more extensive blog post on how it used here - essentially it consists of a callback function which is executed every time anything "interesting" happens (every time we enter a function, every time we return from a function and every time a line is executed). Execution of the script is blocked while the callback function is running, which allows you to "break" the script.

I've decided to take the second approach - i'll update this post as I find more information that might be helpful to other trying to do this.

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Justin Avatar answered Oct 06 '22 05:10

Justin


I am no expert in IronPython, but I have some experience in debugging managed applications using WinDbg. I looked briefly at how IronPython applications look in the debugger. Due to the dynamic nature of Python a lot of code is emitted at runtime. This makes debugging an IronPython application somewhat more complicated than say a C# application because you have an additional layer of code generation so to speak.

Harry Pierson who used to be heavily involved in the development of the Iron-languages has a series of blog post on writing an IronPython debugger, that has a lot of details.

like image 21
Brian Rasmussen Avatar answered Oct 06 '22 04:10

Brian Rasmussen