I am currently writing a vectorized version of the QR decomposition (linear system solver) using SSE and AVX intrinsics. One of the substeps requires to select the sign of a value opposite/equal to another value. In the serial version, I used std::copysign for this. Now I want to create a similar function for SSE/AVX registers. Unfortunately, the STL uses a built-in function for that, so I can't just copy the code and turn it into SSE/AVX instructions.
I have not tried it yet (so I have no code to show for now), but my simple approach would be to create a register with all values set to -0.0 so that only the signed bit is set. Then I would use an AND operation on the source to find out if its sign is set or not. The result of this operation would either be 0.0 or -0.0, depending on the sign of the source. With the result, I would create a bitmask (using logic operations) which I can combine with the target register (using another logic operation) to set the sign accordingly.
However, I am not sure if there isn't a smarter way to solve this. If there is a built-in function for fundamental data types like floats and doubles, maybe there is also an intrinsic that I missed. Any suggestions?
Thanks in advance
EDIT:
Thanks to "chtz" for this useful link:
https://godbolt.org/z/oY0f7c
So basically std::copysign compiles to a sequence of 2 AND operations and a subsequent OR. I will reproduce this for SSE/AVX and post the result here in case somebody else needs it some day :)
EDIT 2:
Here is my working version:
__m128 CopySign(__m128 srcSign, __m128 srcValue)
{
// Extract the signed bit from srcSign
const __m128 mask0 = _mm_set1_ps(-0.);
__m128 tmp0 = _mm_and_ps(srcSign, mask0);
// Extract the number without sign of srcValue (abs(srcValue))
__m128 tmp1 = _mm_andnot_ps(mask0, srcValue);
// Merge signed bit with number and return
return _mm_or_ps(tmp0, tmp1);
}
Tested it with:
__m128 a = _mm_setr_ps(1, -1, -1, 1);
__m128 b = _mm_setr_ps(-5, -11, 3, 4);
__m128 c = CopySign(a, b);
for (U32 i = 0; i < 4; ++i)
std::cout << simd::GetValue(c, i) << std::endl;
The output is as expected:
5
-11
-3
4
However, I also tried the version from the disassembly where
__m128 tmp1 = _mm_andnot_ps(mask0, srcValue);
is replaced with:
const __m128 mask1 = _mm_set1_ps(NAN);
__m128 tmp1 = _mm_and_ps(srcValue, mask1);
The results are quite strange:
4
-8
-3
4
Depending on the chosen numbers, the number is sometimes okay and sometimes not. The sign is always correct. It seems like NaN is not !(-0.0) for some reason. I remember that I had some issues before when I tried to set register values to NaN or specific bit patterns. Maybe somebody has an idea about the origin of the problem?
EDIT 3:
As 'Maxim Egorushkin' clarified in the comments of his answer, my expectation about NaN being !(-0.0) is wrong. NaN seems not to be a unique bit pattern (see https://steve.hollasch.net/cgindex/coding/ieeefloat.html).
Thank you very much to all of you!
AVX versions for float
and double
:
#include <immintrin.h>
__m256 copysign_ps(__m256 from, __m256 to) {
constexpr float signbit = -0.f;
auto const avx_signbit = _mm256_broadcast_ss(&signbit);
return _mm256_or_ps(_mm256_and_ps(avx_signbit, from), _mm256_andnot_ps(avx_signbit, to)); // (avx_signbit & from) | (~avx_signbit & to)
}
__m256d copysign_pd(__m256d from, __m256d to) {
constexpr double signbit = -0.;
auto const avx_signbit = _mm256_broadcast_sd(&signbit);
return _mm256_or_pd(_mm256_and_pd(avx_signbit, from), _mm256_andnot_pd(avx_signbit, to)); // (avx_signbit & from) | (~avx_signbit & to)
}
assembly
The Intel Intrinsics Guide
With AVX2 avx_signbit
can be generated with no constants:
__m256 copysign2_ps(__m256 from, __m256 to) {
auto a = _mm256_castps_si256(from);
auto avx_signbit = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_cmpeq_epi32(a, a), 31));
return _mm256_or_ps(_mm256_and_ps(avx_signbit, from), _mm256_andnot_ps(avx_signbit, to)); // (avx_signbit & from) | (~avx_signbit & to)
}
__m256d copysign2_pd(__m256d from, __m256d to) {
auto a = _mm256_castpd_si256(from);
auto avx_signbit = _mm256_castsi256_pd(_mm256_slli_epi64(_mm256_cmpeq_epi64(a, a), 63));
return _mm256_or_pd(_mm256_and_pd(avx_signbit, from), _mm256_andnot_pd(avx_signbit, to)); // (avx_signbit & from) | (~avx_signbit & to)
}
Still though, both clang
and gcc
calculate avx_signbit
at compile time and replace it with constants loaded from .rodata
section, which is, IMO, sub-optimal.
Here's a version that I think is slightly better than the accepted answer if you target icc:
__m256d copysign_pd(__m256d from, __m256d to) {
__m256d const avx_sigbit = _mm256_set1_pd(-0.);
return _mm256_or_pd(_mm256_and_pd(avx_sigbit, from), _mm256_andnot_pd(avx_sigbit, to));
}
It uses _mm256_set1_pd
rather than an broadcast intrinsic. On clang and gcc this is mostly a wash, but on icc the broadcast version actually writes a constant to the stack and then broadcasts from it, which is ... terrible.
Godbolt showing AVX-512 code, adjust the -march=
to -march=skylake
to see AVX2 code.
Here's an untested AVX-512 version which uses vpterlogdq
directly, which compiles down to a single vpterlogd
instruction on icc and clang (gcc includes a separate broadcast):
__m512d copysign_pd_alt(__m512d from, __m512d to) {
const __m512i sigbit = _mm512_castpd_si512(_mm512_set1_pd(-0.));
return _mm512_castsi512_pd(_mm512_ternarylogic_epi64(_mm512_castpd_si512(from), _mm512_castpd_si512(to), sigbit, 0xE4));
}
You could make a 256-bit version of this for when AVX-512 is enabled but you're dealing with __m256*
vectors.
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