I'm using a third party control, and I would like to create a bitmap from the control (either to put on the clipboard or save to a png).
I have tried using a RenderBitmapTarget
, but it will only copy the control as it is rendered on the screen (my grid is bigger than the screen).
My RenderBitmapTarget
code looks like this:
RenderTargetBitmap rtb = new RenderTargetBitmap((int)control.ActualWidth, (int)control.ActualHeight, 96, 96, PixelFormats.Pbgra32);
rtb.Render(control);
PngBitmapEncoder png = new PngBitmapEncoder();
png.Frames.Add(BitmapFrame.Create(rtb));
MemoryStream stream = new MemoryStream();
png.Save(stream);
Image image = Image.FromStream(stream);
I've tried specifying a larger size (both in the RenderTargetBitmap
constructor, and specifying new width/height for the control, but both just yielded the same image on a larger canvas.
Any thoughts?
Here is what I ended up with...
tempWidth = myControl.ActualWidth;
tempHeight = myControl.ActualHeight;
myControl.Width = double.NaN;
myControl.Height = double.NaN;
myControl.UpdateLayout();
RenderTargetBitmap rtb = new RenderTargetBitmap((int)myControl.ActualWidth, (int)myControl.ActualHeight, 96, 96, PixelFormats.Pbgra32);
rtb.Render(myControl);
PngBitmapEncoder pbe = new PngBitmapEncoder();
pbe.Frames.Add(BitmapFrame.Create(rtb));
MemoryStream stream = new MemoryStream();
pbe.Save(stream);
image = (System.Drawing.Bitmap)System.Drawing.Image.FromStream(stream);
CEGrid.Width = tempWidth;
CEGrid.Height = tempHeight;
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