Due to the breaking changes in Android WebRTC client's example, I'm looking for the code-example which shows how to add and work with DataChannel in Android. I need to just send "Hello Worlds" via DataChannel between 2 Android devices. Here's the old code:
https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/examples/android/src/org/appspot/apprtc/AppRTCDemoActivity.java#177
It uses some classes and interfaces which don't exist in the new version anymore.
So how can I add support of DataChannel to my Android WebRTC application, send and receive a text through it?
You can use WebRTC facilities in the Android Platform with the help of Ant Media Server's Native WebRTC Android SDK. In this blog post, features of Webrtc Android SDK will be presented with a sample Android project which comes bundled with the SDK.
Import WebRTC SDK to Android Project Let's import the WebRTC Android SDK to the project. For doing that click File > New > Import Module . Choose directory of the WebRTC Android SDK and click Finish button. If module is not included in the project, add the module name into settings.
The RTCDataChannel interface is a feature of the WebRTC API which lets you open a channel between two peers over which you may send and receive arbitrary data. The API is intentionally similar to the WebSocket API, so that the same programming model can be used for each.
I added DataChannel in a project with an older version of webrtc. I looked at the most up to date classes and it seems the methods and callbacks are still there, so hopefully it will work for you.
Changes to PeerConnectionClient
:
Create DataChannel in createPeerConnectionInternal
after isInitiator = false;
:
DataChannel.Init dcInit = new DataChannel.Init();
dcInit.id = 1;
dataChannel = pc.createDataChannel("1", dcInit);;
dataChannel.registerObserver(new DcObserver());
Changes to onDataChannel
:
@Override
public void onDataChannel(final DataChannel dc) {
Log.d(TAG, "onDataChannel");
executor.execute(new Runnable() {
@Override
public void run() {
dataChannel = dc;
String channelName = dataChannel.label();
dataChannel.registerObserver(new DcObserver());
}
});
}
Add the channel observer:
private class DcObserver implements DataChannel.Observer {
@Override
public void onMessage(final DataChannel.Buffer buffer) {
ByteBuffer data = buffer.data;
byte[] bytes = new byte[data.remaining()];
data.get(bytes);
final String command = new String(bytes);
executor.execute(new Runnable() {
public void run() {
events.onReceivedData(command);
}
});
}
@Override
public void onStateChange() {
Log.d(TAG, "DataChannel: onStateChange: " + dataChannel.state());
}
}
I added onReceivedData
events to PeerConnectionEvents
interface and all the events are implemented in the CallActivity so I handle the data received on the channel from there.
To send data, from CallActivity:
public void sendData(final String data) {
ByteBuffer buffer = ByteBuffer.wrap(data.getBytes());
peerConnectionClient.getPCDataChannel().send(new DataChannel.Buffer(buffer, false));
}
I only took a quick look at the new classes and made minor changes to my code, I hope it will work for you with no more changes.
Good luck
I'm sorry that I have a question to the code from Guy S.
In your code, there are two following statements in both createPeerConnectionInternal() and onDataChannel().
dataChannel.registerObserver(new DcObserver());
I think it may cause twice registrations. Is it correct??
I mean, before making a call, it created a dataChannal and registered an Observer. Then.. if there is a call comes in, the onDataChannel called, then the dataChannel point to dc and register again??
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