I'm trying to migrate from Windows 7 to 8, but glew and freeglut are giving me problems.
The instructions I used were basically as follows:
1) Copy the contents of Lib and Include\GL folders of libraries to Program Files\Microsoft SDKs\Windows\[latest version] Lib and Include\GL folders
2) Copy freeglut.dll and the content of glew's bin folder to Windows\SysWOW64\
This worked fine using Windows 7/VS2010 (where the folder in Microsoft SDKs was v7.0A), but on Windows 8/VS2012, I'm getting the following error when building my solution:
error C1083: Cannot open include file: 'GL/glew.h': No such file or directory
For the SDKs folder, on Windows 8, the latest version is v8.0A, however, I've tried using the v7.0A as well, getting the same outcome. I did notice, however, that in Windows 7, the SDKs folder had the Lib and Include folders, but the Windows 8 folder did not. Not sure if this matters.
Any suggestions?
EDIT: The instructions I'm using for installation are a slight modification of the ones found here, with the modification being copying the dll's into Windows' system folder instead of into each project output (which doesn't seem to help, either).
The applications I'm developing is for a college course, so using other libraries is likely to be out of the question.
The versions of the libraries are 2.8.0 (freeglut) and 1.9.0 32-bit (glew).
It is my understanding that GLEW and GLUT have been dropped from the latest SDKs. They were awfully out of date anyways. You can grab the latest headers and libraries from here and here then integrate them with your project in the usual way.
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