I see this being done all the time for example in the Linux Kernel. What is the purpose of using the preprocessor commands vs just normal C++ if else block? Is there a speed advantage or something?
A preprocessor changes the C/C++ code before it gets compiled (hence pre processor).
Preprocessor ifs are evaluated at compile-time.
C/C++ ifs are evaluated at run-time.
You can do things that can't be done at run-time.
Adjust code for different platforms or different compilers:
#ifdef __unix__ /* __unix__ is usually defined by compilers targeting Unix systems */
#include <unistd.h>
#elif defined _WIN32 /* _Win32 is usually defined by compilers targeting 32 or 64 bit Windows systems */
#include <windows.h>
#endif
Ensure header file definitions are included only once (equivalent of #pragma once
, but more portable):
#ifndef EXAMPLE_H
#define EXAMPLE_H
class Example { ... };
#endif
You can make things faster than at run-time.
void some_debug_function() {
#ifdef DEBUG
printf("Debug!\n");
#endif
}
Now, when compiling with DEBUG
not defined (likely a command line parameter to your compiler), any calls to some_debug_function
can be optimized away by the compiler.
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