The require() function is used to include a PHP file into another irrespective of whether the file is included before or not. The require_once() will first check whether a file is already included or not and if it is already included then it will not include it again.
include_once will throw a warning, but will not stop PHP from executing the rest of the script. require_once will throw an error and will stop PHP from executing the rest of the script.
The require_once keyword is used to embed PHP code from another file. If the file is not found, a fatal error is thrown and the program stops. If the file was already included previously, this statement will not include it again.
This thread makes me cringe, because there's already been a "solution posted", and it's, for all intents and purposes, wrong. Let's enumerate:
Defines are really expensive in PHP. You can look it up or test it yourself, but the only efficient way of defining a global constant in PHP is via an extension. (Class constants are actually pretty decent performance wise, but this is a moot point, because of 2)
If you are using require_once()
appropriately, that is, for inclusion of classes, you don't even need a define; just check if class_exists('Classname')
. If the file you are including contains code, i.e. you're using it in the procedural fashion, there is absolutely no reason that require_once()
should be necessary for you; each time you include the file you presume to be making a subroutine call.
So for a while, a lot of people did use the class_exists()
method for their inclusions. I don't like it because it's fugly, but they had good reason to: require_once()
was pretty inefficient before some of the more recent versions of PHP. But that's been fixed, and it is my contention that the extra bytecode you'd have to compile for the conditional, and the extra method call, would by far overweigh any internal hashtable check.
Now, an admission: this stuff is tough to test for, because it accounts for so little of the execution time.
Here is the question you should be thinking about: includes, as a general rule, are expensive in PHP, because every time the interpreter hits one it has to switch back into parse mode, generate the opcodes, and then jump back. If you have a 100+ includes, this will definitely have a performance impact. The reason why using or not using require_once is such an important question is because it makes life difficult for opcode caches. An explanation for this can be found here, but what this boils down to is that:
If during parse time, you know exactly what include files you will need for the entire life of the request, require()
those at the very beginning and the opcode cache will handle everything else for you.
If you are not running an opcode cache, you're in a hard place. Inlining all of your includes into one file (don't do this during development, only in production) can certainly help parse time, but it's a pain to do, and also, you need to know exactly what you'll be including during the request.
Autoload is very convenient, but slow, for the reason that the autoload logic has to be run every time an include is done. In practice, I've found that autoloading several specialized files for one request does not cause too much of a problem, but you should not be autoloading all of the files you will need.
If you have maybe 10 includes (this is a very back of the envelope calculation), all this wanking is not worth it: just optimize your database queries or something.
require_once
and include_once
both require that the system keeps a log of what's already been included/required. Every *_once
call means checking that log. So there's definitely some extra work being done there but enough to detriment the speed of the whole app?
... I really doubt it... Not unless you're on really old hardware or doing it a lot.
If you are doing thousands of *_once
, you could do the work yourself in a lighter fashion. For simple apps, just making sure you've only included it once should suffice but if you're still getting redefine errors, you could something like this:
if (!defined('MyIncludeName')) {
require('MyIncludeName');
define('MyIncludeName', 1);
}
I'll personally stick with the *_once
statements but on silly million-pass benchmark, you can see a difference between the two:
php hhvm
if defined 0.18587779998779 0.046600103378296
require_once 1.2219581604004 3.2908599376678
10-100× slower with require_once
and it's curious that require_once
is seemingly slower in hhvm
. Again, this is only relevant to your code if you're running *_once
thousands of times.
<?php // test.php
$LIMIT = 1000000;
$start = microtime(true);
for ($i=0; $i<$LIMIT; $i++)
if (!defined('include.php')) {
require('include.php');
define('include.php', 1);
}
$mid = microtime(true);
for ($i=0; $i<$LIMIT; $i++)
require_once('include.php');
$end = microtime(true);
printf("if defined\t%s\nrequire_once\t%s\n", $mid-$start, $end-$mid);
<?php // include.php
// do nothing.
I got curious and checked out Adam Backstrom's link to Tech Your Universe. This article describes one of the reasons that require should be used instead of require_once. However, their claims didn't hold up to my analysis. I'd be interested in seeing where I may have misanalysed the solution. I used PHP 5.2.0 for comparisons.
I started out by creating 100 header files that used require_once to include another header file. Each of these files looked something like:
<?php
// /home/fbarnes/phpperf/hdr0.php
require_once "../phpperf/common_hdr.php";
?>
I created these using a quick Bash hack:
for i in /home/fbarnes/phpperf/hdr{00..99}.php; do
echo "<?php
// $i" > $i
cat helper.php >> $i;
done
This way I could easily swap between using require_once and require when including the header files. I then created an app.php to load the one hundred files. This looked like:
<?php
// Load all of the php hdrs that were created previously
for($i=0; $i < 100; $i++)
{
require_once "/home/fbarnes/phpperf/hdr$i.php";
}
// Read the /proc file system to get some simple stats
$pid = getmypid();
$fp = fopen("/proc/$pid/stat", "r");
$line = fread($fp, 2048);
$array = split(" ", $line);
// Write out the statistics; on RedHat 4.5 with kernel 2.6.9
// 14 is user jiffies; 15 is system jiffies
$cntr = 0;
foreach($array as $elem)
{
$cntr++;
echo "stat[$cntr]: $elem\n";
}
fclose($fp);
?>
I contrasted the require_once headers with require headers that used a header file looking like:
<?php
// /home/fbarnes/phpperf/h/hdr0.php
if(!defined('CommonHdr'))
{
require "../phpperf/common_hdr.php";
define('CommonHdr', 1);
}
?>
I didn't find much difference when running this with require vs. require_once. In fact, my initial tests seemed to imply that require_once was slightly faster, but I don't necessarily believe that. I repeated the experiment with 10000 input files. Here I did see a consistent difference. I ran the test multiple times, the results are close but using require_once uses on average 30.8 user jiffies and 72.6 system jiffies; using require uses on average 39.4 user jiffies and 72.0 system jiffies. Therefore, it appears that the load is slightly lower using require_once. However, the wall clock time is slightly increased. The 10,000 require_once calls use 10.15 seconds to complete on average and 10,000 require calls use 9.84 seconds on average.
The next step is to look into these differences. I used strace to analyse the system calls that are being made.
Before opening a file from require_once the following system calls are made:
time(NULL) = 1223772434
lstat64("/home", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes/phpperf", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes/phpperf/h", {st_mode=S_IFDIR|0755, st_size=270336, ...}) = 0
lstat64("/home/fbarnes/phpperf/h/hdr0.php", {st_mode=S_IFREG|0644, st_size=88, ...}) = 0
time(NULL) = 1223772434
open("/home/fbarnes/phpperf/h/hdr0.php", O_RDONLY) = 3
This contrasts with require:
time(NULL) = 1223772905
lstat64("/home", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes/phpperf", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0
lstat64("/home/fbarnes/phpperf/h", {st_mode=S_IFDIR|0755, st_size=270336, ...}) = 0
lstat64("/home/fbarnes/phpperf/h/hdr0.php", {st_mode=S_IFREG|0644, st_size=146, ...}) = 0
time(NULL) = 1223772905
open("/home/fbarnes/phpperf/h/hdr0.php", O_RDONLY) = 3
Tech Your Universe implies that require_once should make more lstat64 calls. However, they both make the same number of lstat64 calls. Possibly, the difference is that I am not running APC to optimize the code above. However, next I compared the output of strace for the entire runs:
[fbarnes@myhost phpperf]$ wc -l strace_1000r.out strace_1000ro.out
190709 strace_1000r.out
210707 strace_1000ro.out
401416 total
Effectively there are approximately two more system calls per header file when using require_once. One difference is that require_once has an additional call to the time() function:
[fbarnes@myhost phpperf]$ grep -c time strace_1000r.out strace_1000ro.out
strace_1000r.out:20009
strace_1000ro.out:30008
The other system call is getcwd():
[fbarnes@myhost phpperf]$ grep -c getcwd strace_1000r.out strace_1000ro.out
strace_1000r.out:5
strace_1000ro.out:10004
This is called because I decided to relative path referenced in the hdrXXX files. If I make this an absolute reference, then the only difference is the additional time(NULL) call made in the code:
[fbarnes@myhost phpperf]$ wc -l strace_1000r.out strace_1000ro.out
190705 strace_1000r.out
200705 strace_1000ro.out
391410 total
[fbarnes@myhost phpperf]$ grep -c time strace_1000r.out strace_1000ro.out
strace_1000r.out:20008
strace_1000ro.out:30008
This seems to imply that you could reduce the number of system calls by using absolute paths rather than relative paths. The only difference outside of that is the time(NULL) calls which appear to be used for instrumenting the code to compare what is faster.
One other note is that the APC optimization package has an option called "apc.include_once_override" that claims that it reduces the number of system calls made by the require_once and include_once calls (see the PHP documentation).
Can you give us any links to these coding practices which say to avoid it? As far as I'm concerned, it's a complete non-issue. I haven't looked at the source code myself, but I'd imagine that the only difference between include
and include_once
is that include_once
adds that filename to an array and checks over the array each time. It'd be easy to keep that array sorted, so searching over it should be O(log n), and even a medium-largish application would only have a couple of dozen includes.
A better way to do things is to use an object-oriented approach and use __autoload().
It's not using the function that is bad. It's an incorrect understanding of how and when to use it, in an overall code base. I'll just add a bit more context to that possibly misunderstood notion:
People shouldn't think that require_once is a slow function. You have to include your code one way or another. require_once()
vs. require()
's speed isn't the issue. It's about the performance hindering caveats that may results for using it blindly. If used broadly without consideration for context, it can lead to huge memory waste or wasteful code.
What I have seen that's really bad, is when huge monolithic frameworks use require_once()
in all the wrong ways, especially in a complex object-oriented (OO) environment.
Take the example of using require_once()
at the top of every class as seen in many libraries:
require_once("includes/usergroups.php");
require_once("includes/permissions.php");
require_once("includes/revisions.php");
class User{
// User functions
}
So the User
class is designed to use all three other classes. Fair enough!
But now what if a visitor is browsing the site and not even logged in and the framework loads: require_once("includes/user.php");
for every single request.
It's including 1+3 unnecessary classes it won't ever use during that particular request. This is how bloated frameworks end up using 40 MB per request as opposed to 5 MB or less.
The other ways it can be misused, is when a class is re-used by many others!
Say you have about 50 classes that use helper
functions. To make sure helpers
are available for those classes when they are loaded, you get:
require_once("includes/helpers.php");
class MyClass{
// Helper::functions(); // etc..
}
There is nothing wrong here per se. However if one page request happens to include 15 similar classes. You are running require_once
15 times, or for a nice visual:
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
require_once("includes/helpers.php");
The use of require_once() technically affects performance for running that function 14 times, on top of having to parse those unnecessary lines. With just 10 other highly used classes with that similar problem, it could account for 100+ lines of such rather pointless repetitive code.
With that, it's probably worth using require("includes/helpers.php");
at the bootstrap of your application or framework, instead. But since everything is relative, it all depends if the weight versus usage frequency of the helpers
class is worth saving 15-100 lines of require_once()
. But if the probability of not using the helpers
file on any given request is none, then require
should definitely be in your main class instead. Having require_once
in each class separately becomes a waste of resources.
The require_once
function is useful when necessary, but it shouldn't be regarded as a monolithic solution to use everywhere for loading all classes.
The PEAR2 wiki (when it existed) used to list good reasons for abandoning all the require/include directives in favor of autoloading, at least for library code. These tie you down to rigid directory structures when alternative packaging models like phar are on the horizon.
Update: As the web archived version of the wiki is eye-gougingly ugly, I've copied the most compelling reasons below:
- include_path is required in order to use a (PEAR) package. This makes it difficult to bundle a PEAR package within another application with its own include_path, to create a single file containing needed classes, to move a PEAR package to a phar archive without extensive source code modification.
- when top-level require_once is mixed with conditional require_once, this can result in code that is uncacheable by opcode caches such as APC, which will be bundled with PHP 6.
- relative require_once requires that include_path already be set up to the correct value, making it impossible to use a package without proper include_path
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