consider the next sample application
program TestMemory;
{$APPTYPE CONSOLE}
uses
PsAPI,
Windows,
SysUtils;
function GetUsedMemoryFastMem: cardinal;
var
st: TMemoryManagerState;
sb: TSmallBlockTypeState;
begin
GetMemoryManagerState(st);
result := st.TotalAllocatedMediumBlockSize + st.TotalAllocatedLargeBlockSize;
for sb in st.SmallBlockTypeStates do
begin
result := result + sb.UseableBlockSize * sb.AllocatedBlockCount;
end;
end;
function GetUsedMemoryWindows: longint;
var
ProcessMemoryCounters: TProcessMemoryCounters;
begin
Result:=0;
ProcessMemoryCounters.cb := SizeOf(TProcessMemoryCounters);
if GetProcessMemoryInfo(GetCurrentProcess(), @ProcessMemoryCounters, ProcessMemoryCounters.cb) then
Result:= ProcessMemoryCounters.WorkingSetSize
else
RaiseLastOSError;
end;
procedure Test;
const
Size = 1024*1024;
var
P : Pointer;
begin
GetMem(P,Size);
Writeln('Inside');
Writeln('FastMem '+FormatFloat('#,', GetUsedMemoryFastMem));
Writeln('Windows '+FormatFloat('#,', GetUsedMemoryWindows));
Writeln('');
FreeMem(P);
end;
begin
Writeln('Before');
Writeln('FastMem '+FormatFloat('#,', GetUsedMemoryFastMem));
Writeln('Windows '+FormatFloat('#,', GetUsedMemoryWindows));
Writeln('');
Test;
Writeln('After');
Writeln('FastMem '+FormatFloat('#,', GetUsedMemoryFastMem));
Writeln('Windows '+FormatFloat('#,', GetUsedMemoryWindows));
Writeln('');
Readln;
end.
the results returned by the app are
Before
FastMem 1.844
Windows 3.633.152
Inside
FastMem 1.050.612
Windows 3.637.248
After
FastMem 2.036
Windows 3.633.152
I wanna know why the results of the memory usage are different in the Before
and After
:
Any memory manager (including FastMM) incurs some overhead, otherwise Delphi could have just used the Windows memory management.
The difference you observe is the overhead:
Because the memory manager is doing clever things in the background to speed up performance.
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