The implementation of std::move
basically looks like this:
template<typename T>
typename std::remove_reference<T>::type&&
move(T&& t)
{
return static_cast<typename std::remove_reference<T>::type&&>(t);
}
Note that the parameter of std::move
is a universal reference (also known as a forwarding reference, but we're not forwarding here). That is, you can std::move
both lvalues and rvalues:
std::string a, b, c;
// ...
foo(std::move(a)); // fine, a is an lvalue
foo(std::move(b + c)); // nonsense, b + c is already an rvalue
But since the whole point of std::move
is to cast to an rvalue, why are we even allowed to std::move
rvalues? Wouldn't it make more sense if std::move
would only accept lvalues?
template<typename T>
T&&
move(T& t)
{
return static_cast<T&&>(t);
}
Then the nonsensical expression std::move(b + c)
would cause a compile-time error.
The above implementation of std::move
would also be much easier to understand for beginners, because the code does exactly what it appears to do: It takes an lvalue and returns an rvalue. You don't have to understand universal references, reference collapsing and meta functions.
So why was std::move
designed to take both lvalues and rvalues?
std::move takes an object and casts it as an rvalue reference, which indicates that resources can be "stolen" from this object. std::forward has a single use-case: to cast a templated function parameter of type forwarding reference ( T&& ) to the value category ( lvalue or rvalue ) the caller used to pass it.
std::forward helps to implement perfect forwarding. This mechanism implies that objects passed to the function as lvalue expressions should be copied, and objects passed to the function as rvalue expressions should be moved. If you assign an rvalue reference to some ref variable, then ref is a named entity.
When t is a forwarding reference (a function argument that is declared as an rvalue reference to a cv-unqualified function template parameter), this overload forwards the argument to another function with the value category it had when passed to the calling function.
std::move is actually just a request to move and if the type of the object has not a move constructor/assign-operator defined or generated the move operation will fall back to a copy.
Here is some example simplified to the extreme:
#include <iostream>
#include <vector>
template<typename T>
T&& my_move(T& t)
{
return static_cast<T&&>(t);
}
int main()
{
std::vector<bool> v{true};
std::move(v[0]); // std::move on rvalue, OK
my_move(v[0]); // my_move on rvalue, OOPS
}
Cases like the one above may appear in generic code, for example when using containers which have specializations that return proxy objects (rvalues), and you may not know whether the client will be using the specialization or not, so you want unconditional support for move semantics.
It doesn't hurt.
You're simply establishing a guarantee that code will treat the result as an rvalue. You certainly could write std::move in such way that it errors out when dealing with something that's already an rvalue, but what is the benefit?
In generic code, where you don't necessarily know what type(s) you're going to be working with, what gains in expressiveness would you extract out of a bunch of "if type is rvalue do nothing else std::move" plastered everywhere when you can simply say "I promise we can think of this as an rvalue".
You said it yourself, it is nothing more than a cast. Should *_cast operations also fail if the argument already matches the intended type?
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