Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Why do people still use primitive types in Java?

People also ask

Why do we use primitive types?

Primitive types are the most basic data types available within the Java language. There are 8: boolean , byte , char , short , int , long , float and double . These types serve as the building blocks of data manipulation in Java. Such types serve only one purpose — containing pure, simple values of a kind.

Should I use primitive or wrapper?

Verdict. Generally, choose primitive types over wrapper classes unless using a wrapper class is necessary. Primitive Types will never be slower than Wrapper Objects, however Wrapper Objects have the advantage of being able to be null.

Why we use non primitive data types?

Non-primitive types are created by the programmer and is not defined by Java (except for String ). Non-primitive types can be used to call methods to perform certain operations, while primitive types cannot. A primitive type has always a value, while non-primitive types can be null .


In Joshua Bloch's Effective Java, Item 5: "Avoid creating unnecessary objects", he posts the following code example:

public static void main(String[] args) {
    Long sum = 0L; // uses Long, not long
    for (long i = 0; i <= Integer.MAX_VALUE; i++) {
        sum += i;
    }
    System.out.println(sum);
}

and it takes 43 seconds to run. Taking the Long into the primitive brings it down to 6.8 seconds... If that's any indication why we use primitives.

The lack of native value equality is also a concern (.equals() is fairly verbose compared to ==)

for biziclop:

class Biziclop {

    public static void main(String[] args) {
        System.out.println(new Integer(5) == new Integer(5));
        System.out.println(new Integer(500) == new Integer(500));

        System.out.println(Integer.valueOf(5) == Integer.valueOf(5));
        System.out.println(Integer.valueOf(500) == Integer.valueOf(500));
    }
}

Results in:

false
false
true
false

EDITWhy does (3) return true and (4) return false?

Because they are two different objects. The 256 integers closest to zero [-128; 127] are cached by the JVM, so they return the same object for those. Beyond that range, though, they aren't cached, so a new object is created. To make things more complicated, the JLS demands that at least 256 flyweights be cached. JVM implementers may add more if they desire, meaning this could run on a system where the nearest 1024 are cached and all of them return true... #awkward


Autounboxing can lead to hard to spot NPEs

Integer in = null;
...
...
int i = in; // NPE at runtime

In most situations the null assignment to in is a lot less obvious than above.


Boxed types have poorer performance and require more memory.


Primitive types:

int x = 1000;
int y = 1000;

Now evaluate:

x == y

It's true. Hardly surprising. Now try the boxed types:

Integer x = 1000;
Integer y = 1000;

Now evaluate:

x == y

It's false. Probably. Depends on the runtime. Is that reason enough?


Besides performance and memory issues, I'd like to come up with another issue: The List interface would be broken without int.
The problem is the overloaded remove() method (remove(int) vs. remove(Object)). remove(Integer) would always resolve to calling the latter, so you could not remove an element by index.

On the other hand, there is a pitfall when trying to add and remove an int:

final int i = 42;
final List<Integer> list = new ArrayList<Integer>();
list.add(i); // add(Object)
list.remove(i); // remove(int) - Ouch!