I am inspecting the behavior of two 2D arrays in C++, one allocated from the stack, and one allocated from the heap.
I create two, 2D arrays of the same shape, and populate those arrays with some data. Then I attempt to read the arrays in two different methods, the first being with the simple array index format "Arr[ROW][COLUMN]". Then I read the arrays using a pointer dereference, and I get two different results for the heap allocated array, but identical results for the stack allocated array. I am trying to understand why the results differ. I would appreciate any clarification that someone can provide. Thanks in advance.
The code I am running is below:
#include <iostream>
using namespace std;
int main(){
int rows = 6;
int columns = 3;
// allocate from the stack.
double q[rows][columns];
// allocate from the heap.
double ** a;
a = new double*[rows];
for(int i = 0; i < rows; ++i){
a[i] = new double[columns];
}
// populate the arrays.
for(int i = 0; i < rows; ++i){
for(int j = 0; j < columns; ++j){
a[i][j] = columns*i+j;
q[i][j] = columns*i+j;
}
}
cout << "*****************" << endl;
cout << "Array indexing method." << endl;
cout << "*****************" << endl;
// print the heap allocated array using array indexing.
for(int i = 0; i < rows; ++i){
for(int j = 0; j < columns; ++j){
cout << a[i][j] << '\t';
}
cout << endl;
}
cout << "*****************" << endl;
// print the stack allocated array using array indexing.
for(int i = 0; i < rows; ++i){
for(int j = 0; j < columns; ++j){
cout << q[i][j] << '\t';
}
cout << endl;
}
cout << "*****************" << endl;
cout << "Pointer dereferencing method." << endl;
cout << "*****************" << endl;
// print the heap allocated array.
for(int i = 0; i < rows; ++i){
for(int j = 0; j < columns; ++j){
cout << *(&a[0][0] + columns*i + j) << '\t';
}
cout << endl;
}
cout << "*****************" << endl;
// print the stack allocated array.
for(int i = 0; i < rows; ++i){
for(int j = 0; j < columns; ++j){
cout << *(&q[0][0] + columns*i + j) << '\t';
}
cout << endl;
}
cout << "*****************" << endl;
// release the memory allocated to the heap.
for(int i = 0; i < rows; ++i){
delete[] a[i];
}
delete a;
return 0;
}
And the results I obtain are:
*****************
Array indexing method.
*****************
0 1 2
3 4 5
6 7 8
9 10 11
12 13 14
15 16 17
*****************
0 1 2
3 4 5
6 7 8
9 10 11
12 13 14
15 16 17
*****************
Pointer dereferencing method.
*****************
0 1 2
0 3 4
5 0 6
7 8 0
9 10 11
0 12 13
*****************
0 1 2
3 4 5
6 7 8
9 10 11
12 13 14
15 16 17
*****************
And I can see that in the third block of output, the heap allocated array isn't being read properly, but the stack allocated array is.
Thanks again.
&q[0][0]
gives you a pointer to the first double in a block containing rows
xcolumns
doubles. While &a[0][0]
gives you a pointer the first double in a block containing columns
doubles (you've allocated it using a[0] = new double[columns];
, remember?). So accessing it columns*i + j
will be out of bounds and will triggers Undefined Behavior.
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