C++11 provides standard <type_traits>
.
Which of them are impossible to implement without compiler hooks?
__is_builtin...
.I have written up a complete answer here — it's a work in progress, so I'm giving the authoritative hyperlink even though I'm cutting-and-pasting the text into this answer.
Also see libc++'s documentation on Type traits intrinsic design.
is_union
queries an attribute of the class that isn't exposed through any other means;
in C++, anything you can do with a class or struct, you can also do with a union. This
includes inheriting and taking member pointers.
These traits query attributes of the class that aren't exposed through any other means.
Essentially, a struct or class is a "black box"; the C++ language gives us no way to
crack it open and examine its data members to find out if they're all POD types, or if
any of them are private
, or if the class has any constexpr constructors (the key
requirement for is_literal_type
).
is_abstract
is an interesting case. The defining characteristic of an abstract
class type is that you cannot get a value of that type; so for example it is
ill-formed to define a function whose parameter or return type is abstract, and
it is ill-formed to create an array type whose element type is abstract.
(Oddly, if T
is abstract, then SFINAE will apply to T[]
but not to T()
. That
is, it is acceptable to create the type of a function with an abstract return type;
it is ill-formed to define an entity of such a function type.)
So we can get very close to a correct implementation of is_abstract
using
this SFINAE approach:
template<class T, class> struct is_abstract_impl : true_type {};
template<class T> struct is_abstract_impl<T, void_t<T[]>> : false_type {};
template<class T> struct is_abstract : is_abstract_impl<remove_cv_t<T>, void> {};
However, there is a flaw! If T
is itself a template class, such as vector<T>
or basic_ostream<char>
, then merely forming the type T[]
is acceptable; in
an unevaluated context this will not cause the compiler to go instantiate the
body of T
, and therefore the compiler will not detect the ill-formedness of
the array type T[]
. So the SFINAE will not happen in that case, and we'll
give the wrong answer for is_abstract<basic_ostream<char>>
.
This quirk of template instantiation in unevaluated contexts is the sole reason
that modern compilers provide __is_abstract(T)
.
is_final
queries an attribute of the class that isn't exposed through any other means.
Specifically, the base-specifier-list of a derived class is not a SFINAE context; we can't
exploit enable_if_t
to ask "can I create a class derived from T
?" because if we
cannot create such a class, it'll be a hard error.
is_empty
is an interesting case. We can't just ask whether sizeof (T) == 0
because
in C++ no type is ever allowed to have size 0; even an empty class has sizeof (T) == 1
.
"Emptiness" is important enough to merit a type trait, though, because of the Empty Base
Optimization: all sufficiently modern compilers will lay out the two classes
struct Derived : public T { int x; };
struct Underived { int x; };
identically; that is, they will not lay out any space in Derived
for the empty
T
subobject. This suggests a way we could test for "emptiness" in C++03, at least
on all sufficiently modern compilers: just define the two classes above and ask
whether sizeof (Derived) == sizeof (Underived)
. Unfortunately, as of C++11, this
trick no longer works, because T
might be final, and the "final-ness" of a class
type is not exposed by any other means! So compiler vendors who implement final
must also expose something like __is_empty(T)
for the benefit of the standard library.
is_enum
is another interesting case. Technically, we could implement this type trait
by the observation that if our type T
is not a fundamental type, an array type,
a pointer type, a reference type, a member pointer, a class or union, or a function
type, then by process of elimination it must be an enum type. However, this deductive
reasoning breaks down if the compiler happens to support any other types not falling
into the above categories. For this reason, modern compilers expose __is_enum(T)
.
A common example of a supported type not falling into any of the above categories
would be __int128_t
. libc++ actually detects the presence of __int128_t
and includes
it in the category of "integral types" (which makes it a "fundamental type" in the above
categorization), but our simple implementation does not.
Another example would be vector int
, on compilers supporting Altivec vector extensions;
this type is more obviously "not integral" but also "not anything else either", and most
certainly not an enum type!
The triviality of construction, assignment, and destruction are all attributes of the
class that aren't exposed through any other means. Notice that with this foundation
we don't need any additional magic to query the triviality of default construction,
copy construction, move assignment, and so on. Instead,
is_trivially_copy_constructible<T>
is implemented in terms of
is_trivially_constructible<T, const T&>
, and so on.
For historical reasons, the name of this compiler builtin is not __is_trivially_destructible(T)
but rather __has_trivial_destructor(T)
. Furthermore, it turns out that the builtin
evaluates to true
even for a class type with a deleted destructor! So we first need
to check that the type is destructible; and then, if it is, we can ask the magic builtin
whether that destructor is indeed trivial.
The underlying type of an enum isn't exposed through any other means. You can get close
by taking sizeof(T)
and comparing it to the sizes of all known types, and by asking
for the signedness of the underlying type via T(-1) < T(0)
; but that approach still
cannot distinguish between underlying types int
and long
on platforms where those
types have the same width (nor between long
and long long
on platforms where those
types have the same width).
Per lastest boost documentation which is also a bit old but I think it's valid still
There are some traits that can not be implemented within the current C++ language: to make these traits "just work" with user defined types, some kind of additional help from the compiler is required. Currently (April 2008) Visual C++ 8 and 9, GNU GCC 4.3 and MWCW 9 provide at least some of the the necessary intrinsics, and other compilers will no doubt follow in due course.
The Following traits classes always need compiler support to do the right thing for all types (but all have safe fallback positions if this support is unavailable):
is_union
is_pod
has_trivial_constructor
has_trivial_copy
has_trivial_move_constructor
has_trivial_assign
has_trivial_move_assign
has_trivial_destructor
has_nothrow_constructor
has_nothrow_copy
has_nothrow_assign
has_virtual_destructor
The following traits classes can't be portably implemented in the C++ language, although in practice, the implementations do in fact do the right thing on all the compilers we know about:
is_empty
is_polymorphic
The following traits classes are dependent on one or more of the above:
is_class
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