NET Core, which natively only allows you to build console apps and web applications, mono allows you to build many application types available in . NET Framework, including GUI-enabled desktop apps. So, if mono can do everything that . NET Core can while .
NET 6 framework, whereas previously it ran using the Mono Framework." This is a milestone move for the IDE, which was spawned from the old Xamarin Studio (formerly known as MonoDevelop) and thus always used Mono, an open source development platform based on Microsoft's . NET Framework.
NET Core is supported on Mono (or if it even needs mono, now?), at least not entirely. Take a look here for what Mono supports. FastCGI is simply the server that runs ASP.NET code with mono.
So Mono is still alive, and is, in fact, a subset of all of Xamarin's programming products. The two differences of Mono-on-Mac is that you can use use MonoMac's AppKit, etc, assemblies and the active version of Xamarin Studio to develop on Mac rather than be stuck with, say, Gtk# and MonoDevelop.
Mono is .NET running on non-Microsoft platforms.
Use Mono if you're looking to build a .NET application on a non-Microsoft platform. Currently, I'm working on an ASP.NET MVC application running on OS X via Mono (want to target a Linux based server and all my development is being done in OS X). Good stuff.
If you're targeting Windows ONLY, then the free Microsoft tools (Express Editions) are usually the better option.
...where's Miguel when you need him.
Mono can do a few things the MS's .Net can't or won't:
On the other hand, .Net does some things that mono does not do or does yet not do easily:
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With