I'm playing around with gmock and noticed it contains this line:
#include <tuple>
I would have expected tuple.h
.
When is it okay to exclude the extension, and does it give the directive a different meaning?
Issue. You try to upload a file and receive the following error: This file type is not supported. Cause. The default legal extensions are: bmp,csv,doc,gif,ico,jpg,jpeg,odg,odp,ods,odt,pdf,png,ppt,swf,txt,xcf and xls. If you try to upload a file that is not in the legal extensions you will receive this error.
In Windows, if you delete a file extension, Windows no longer knows what to do with that file. When you try to open the file, Windows will ask you what app you want to use. If you change an extension—say you rename a file from “coolpic. jpg” to “coolpic.
If a file has no extension, and it is not executable, it's likely plaintext, especially if all uppercase. @J-Dizzle Please allow me to rephrase; no extension, probably plaintext. You may need a more muscular text editor to open it, but it's plaintext.
The C++ standard headers do not have a ".h" suffix. I believe the reason is that there were many, different pre-standard implementations that the standard would break. So instead of requiring that vendors change their exiting "iostream.h" (for example) header to be standards compliant (which would break their existing user's code), the standards committee decided that they'd drop the suffix (which, I believe no then existing implementation had already done).
That way, existing, non-standard programs would continue to work using the vendor's non-standard libraries. When the user wanted to make their programs standards compliant, one of the steps they would take is to change the "#include
" directive to drop the ".h" suffix.
So
#include <iostream> // include the standard library version #include <iostream.h> // include a vendor specific version (which by // now might well be the same)
As other answers have mentioned, writers of non-standard libraries may choose either naming convention, but I'd think they would want to continue using ".h" or ".hpp" (as Boost has done) for a couple reasons:
Note that a similar problem happened when the committee went to add hash maps to the STL - they found that there are already many (different) hash_map
implementations that exist, so instead of coming up with a standard one that breaks a lot of stuff out there today, they are calling the standard implementation "unordered_map
". Namespaces were supposed to help prevent this type of jumping through hoops, but it didn't seem to work well enough (or be used well enough) to allow them to use the more natural name without breaking a lot of code.
Note that for the 'C' headers, C++ allows you to include either a <cxxxxxx>
or <xxxxxx.h>
variant. The one that starts with 'c' and has no ".h" suffix put their declarations in the std
namespace (and possibly the global namespace), the ones with the ".h" suffix put the names in the global namespace (some compilers also put the names in the std
namespace - it's unclear to me if that's standard compliant, though I don't see the harm).
If the file is named tuple
then you need to #include <tuple>
if it's named tuple.h
then you need to #include <tuple.h>
It's as simple as that. You are not omitting any extension.
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