Kinda of a noob so don't kill me here.
What's the difference between the following codes?
int *p; //As i understand, it creates a pointer to an variable of size int.
int *p[100]; //Don't really know what this is.
int (*p)[100]; // I have come to understand that this is a pointer to an array.
int means a variable whose datatype is integer. sizeof(int) returns the number of bytes used to store an integer. int* means a pointer to a variable whose datatype is integer. sizeof(int*) returns the number of bytes used to store a pointer.
The int type in C is a signed integer, which means it can represent both negative and positive numbers. This is in contrast to an unsigned integer (which can be used by declaring a variable unsigned int), which can only represent positive numbers.
Save this answer. Show activity on this post. of type integer; Each member of the array can hold the address of an integer. int (*a)[5] - Here "a" is a pointer to the array of 5 integers, in other words "a" points to an array that holds 5 integers.
Simple: int *a[10] is an array of integer pointers. int (*a)[10] is pointer to an array of integers.
This is a pointer to an int
:
int *p;
┌────┐
│int*│
└────┘
It should point at an int
, something like this:
┌────┐
│int*│
└─┃──┘
▼
┌───┐
│int│
└───┘
This is an array of 100 pointers to int
:
int *p[100];
That is, it gives you 100 pointers.
┌────┬────┬────┬────┬────┬────┬┄
│int*│int*│int*│int*│int*│int*│
└────┴────┴────┴────┴────┴────┴┄
Each pointer should point an int
, perhaps like this:
┌────┬────┬────┬────┬────┬────┬┄
│int*│int*│int*│int*│int*│int*│
└─┃──┴─┃──┴─┃──┴─┃──┴─┃──┴─┃──┴┄
▼ ▼ ▼ ▼ ▼ ▼
┌───┐┌───┐┌───┐┌───┐┌───┐┌───┐┌┄
│int││int││int││int││int││int││
└───┘└───┘└───┘└───┘└───┘└───┘└┄
Of course, there's no reason they can't all point at the same int
, or whatever.
You may want to use an array of pointers if you want many pointers that you can easily iterate over. You may, for example, dynamically allocate objects and have each pointer point at a different object:
p[0] = new int(0);
p[1] = new int(0);
// ...
Perhaps dynamically allocating int
s isn't the best example, but I think the point is clear.
This is a pointer to an array of 100 int
:
int (*p)[100];
That is, it gives you just 1 pointer:
┌───────────┐
│int(*)[100]│
└───────────┘
It should point at an array that contains 100 int
s:
┌───────────┐
│int(*)[100]│
└─┃─────────┘
▼
┌───┬───┬───┬───┬───┬───┬┄
│int│int│int│int│int│int│
└───┴───┴───┴───┴───┴───┴┄
You will get a pointer to an array when you use the address-of operator (&
) on the name of an array. For example:
int arr[100] = { /* some initial values */ };
int (*p)[100] = &arr;
Here, I've taken the address of the arr
array, which gives me a pointer to that array. If you then want to access an element of the array, you have to dereference the pointer first: (*p)[3]
will access element 3.
Always remember that arrays are not pointers. As we have just seen, we can take the address of an array to get a pointer to it, just like any other (non-temporary) object in C++. The only special connection between arrays and pointers is that the name of an array can be implicitly converted to a pointer to the array's first element. That means the following is valid:
int arr[100] = { /* some initial values */ };
int* p = arr;
The pointer p
will point at the first element in arr
. Note that p
is not a pointer to the array, but a pointer to an element of the array.
(Also note that there is no such thing as an array type function argument. If you write something like int p[]
as a function argument, it is transformed by the compiler to be a int*
.)
Sounds like you could use an introduction to the Spiral Rule.
Start at the variable and "spiral" your way around right to left:
+-------+
| +--+ | // So we have:
| | | | p // p
int * p | | * p // p is a pointer
^ ^ | | int * p // p is a pointer to an int
| +----+ |
+----------+
Next one:
+--------+
| +--+ | p // p
| | V | p[100] // p is an array of 100
int * p[100] | * p[100] // p is an array of 100 pointers
^ ^ | | int * p[100] // p is an array of 100 pointers to ints
| +----+ |
+-----------+
Finally, a new part of the rule, do anything in parenthesis first:
+-----+
| +-+ |
| ^ | | ( p) // p
int (* p) [100]; (*p) // p is a pointer
^ ^ | | (*p)[100] // p is a pointer to an array of 100
| +---+ | int (*p)[100] // p is a pointer to an array of 100 ints
+---------+
If you're online/have access to a computer, it's always usefule to use the cdecl.org site, but it's important to be able to read code offline as well, and this rule will let you do just that.
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