We know that in Objective-C there are two main root classes: NSObject
and NSProxy
. There are other roots (mainly for private and legacy purposes) like Object
, and NSLeafProxy
.
Defining a new root is fairly trivial:
@interface DDRoot <NSObject>
@end
@implementation DDRoot
//implement the methods required by <NSObject>
@end
My question is: why would you ever want to define a new root class? Is there some use-case where it's necessary?
In Objective-C, classes are defined in two parts: An interface that declares the methods and properties of the class and names its superclass. An implementation that actually defines the class (contains the code that implements its methods)
As noted, the @implementation section contains the actual code for the methods you declared in the @interface section. You have to specify what type of data is to be stored in the objects of this class. That is, you have to describe the data that members of the class will contain.
There is basically one way to do this: you send a class the alloc message. The alloc class method is implemented by the NSObject class, the root class from which all other classes inherit. It causes memory to be set aside for the instance so that an instance pointer can point to it.
There are two primary reasons to create a new root class; proxying & a new object model.
When proxying, it can be useful to implement a new root class such that you can basically handle any and all of the class/object's behaviors in a custom fashion. See NSProxy.
The Objective-C runtime is flexible enough that you can support a new object model quite easily (where easily discounts the inherent complexity of creating such a beast in the first place). Actually, many of the behaviors that are considered inherent to the runtime -- KVC, KVO, etc.. -- are implemented as a part of the NSObject
class itself.
I know of at least one company that -- as of about 8 years ago, at least -- had implemented their own object model as a part of building their ~500k LOC financial analysis engine.
The key, though, is that if you go this route, you don't try to make your classes interact with Foundation/CF/AppKit/UIKit, etc. If you need that, just subclass NSObject already!
It is interesting to note that NSManagedObject
is effectively a root class in that it does some pretty seriously custom stuff, but it is a subclass of NSObject
so subclasses of NSManagedObject
are inter-operable with the rest of the system.
As far as I can tell, there should be no reason for creating your own root class, because short of implementing all of the NSObject
protocol methods yourself, you're going to be missing out on a lot of functionality, and going to be making a lot of calls to the Objective-C runtime that should essentially be done for you.
Unless you really had to implement the protocol differently from the default (NSProxy
is a special case that does have to), you shouldn't need to make your own root class. I mean, you'd have to be writing a class that cannot fundamentally be represented by NSObject
and the protocol as implemented by Apple, and in that case, why are you even writing it in Objective-C?
That's what I think. Maybe someone can come up for a creative use for it.
(People researching the topic should go look at the NSObject Class Reference, NSObject Protocol Reference, 'Core Competencies: Root Class' document, and the 'Root Class' section of the Fundamentals Guide: Cocoa Objects document.)
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